Getting 15mm Napoleonic infantry off the shelf!

Just a quick post to update on what I’ve been up to lately both miniature wise and with life in general as one often impacts the other. Over the last year I’ve been quite involved (working my ass off!) in fixing up and remodeling my house prior to listing it for sale and a possible move out of state. This has led to me sorting through a lead pile of enormous proportions and list things as KEEP, SELL, or GIVE AWAY! Much of the “KEEP” section has already been packed but there are still quite a few projects half-finished on the shelf that I’m endeavoring to finish before I move.

Projects that are awaiting completion, some of these figures are growing beards they’ve waited so long!

Some of the projects are also commissions or projects promised to others that have already appeared as post (Carthaginian Archers) and many are just victims of the “oooh shiny let’s paint some of these instead” where we start another project before finishing the current one, we nearly all do it….

A quick search on YouTube will take you to this gem of a historical movie.

One of my ongoing projects is 15mm Napoleonic’s and I have not only a fair-sized collection of fully painted / based figures, French, Russians, Saxons, and Bavarian’s but an almost embarrassing amount of yet to be painted Napoleonic miniatures. One of the partially finished projects was a group of late war period French Line infantry and as I had just watched Napoleon the 2002 mini-series “again” I was in the mood!

I would recommend the show to any history buff and while there are a few small mistakes or “stretches” it is overall superb, well written, photographed, and well cast. At just over 6 hours I still felt I could have used more and never felt it to drag on. I put this show on a par with Shogun, Horatio Hornblower series, or Vikings, as it gives one a true feel for the period while not boring the viewer and still maintaining some historical accuracy!

Sorry for the poor quality of some pictures but I fooled with the settings and couldn’t remember exactly what they were to reset them! Having packed my notes on camera settings it will take a few sessions to get them right again! Being that I’m from the “analog age” where each function had its own button or dial sifting through endless “menus” to adjust things is painful!

Quite a few of my wargaming buddies have shed their 15mm collections over the years and moved to 25-28mm figures for a variety of reasons, “I don’t use them any more”, “I like painting larger figures” or the often “I can’t see them!” I have kept mine and continue to paint, play and enjoy the scale as I think it has many attributes not found in the larger scales. Savings in figure cost, time in painting, storage, and room needed to play are often plus marks on the side of 15mm. I like the visual aspects of large masses of figures covering the table much more easily done in 15mm. It’s also sometimes easier to hook new players into the miniatures hobby because of these attributes than with their larger cousins. There are pro’s and con’s to all scales and frankly I love them all!

Enough with the scale debate! I really just meant to show  the figures I just finished as part of getting things off the “half-finished” shelf!  This unit is late period French Line infantry and are composed entirely of 19th Century miniatures that most of us know as the original “Old Glory 15’s. The unit it is based for the Age of Eagles rules by Bill Grey and what I consider one of the best for the Napoleonic period.

These guys are happy to finally march off the shelf and into the “active duty” case! Figures are from the “Old Glory 15’s” line produced by 19th Century Miniatures

I’m also going to start trying to document my entire collection of miniatures in pictures here on the site so I will be slowly adding pictures via post but ultimately, they will be organized on the “painted pile” page according to period and scale.

More soon!

Static Grass gone Wrong

Several years ago I decided to learn to make my own “Static Grass Tufts” and as part of that I built myself a negative ion grass applicator. Now those who know me are well aware that when I go, I go big most of the time, and this was no exception. Not content with buying one, or a simple small conversion using a cheap 9 volt battery powered electric bug zapper, I went full tilt and made a 120 volt powered applicator that Darth Vader would be proud of!

Fun to learn about, build, and have it work but its not that practical for most “wargaming” applications.

It works great, full coverage over big areas!I guess if you were do some large battlefield or convention terrain it would be great but as the wise Tim D said “Tufts? Why?, I buy all I want online”

Me being sorta stubborn I was determined to justify making it and having just finished  some 15mm French Cavalry I decided to use it to static grass the bases!

Just used it on the Cavalry, what do you all think? Perhaps a tad too much?

I might give them a permanent “in cover” bonus the next game! “Dam! is that French Cavalry on our flank?” “No sir! just some oddly shaped bushes”

Seriously the applicator works great, but for basing where you also have a “metal” figures the electric “charge” causes the grass to gather on it as well! For terrain and other projects its great but really more of a model railroaders item or even static “plastic” modelers tool. For basing a plastic squeeze bottle like the ones used in restaurants for ketchup or mustard works fine for basing.

When “Hell Freezes Over”

 

Our first “large” Napoleonic game with hundreds of stands, infantry, artillery, and cavalry!

While talking to my longtime gaming buddy Stevie G the topic of 15mm Napoleonic’s was being bantered about when he waxed poetic about the great Napoleonic games we used to play with large groups of friends and acquaintances in years gone by, how he missed those games since most of the games now are largely just us two.  Now we have great games, but over and over with the same two general’s gets old. Steve said he wished the “Dogs of War” played Napoleonic’s, I almost choked at the thought and said “keep dreaming that will be a Cold day in Hell” when they take up Napoleonic’s much less Napoleonic’s in 15mm!! I had heard several members even boast about the fact they had gotten rid of anything in 15mm! The last time I ever even heard of a Dogs of War member playing a Napoleonic game was back when we were at the clubhouse in Burbank and Steve V was among us….

You got to love the look!, masses of colorful Napoleonic troops on the field!

A turn later the cannons roar as steel prepares to clash with steel!

Russians in their long brown coats trade blows with Austrians.

Well last month “Hell Froze Over” as not only are we playing games of 15 mm Napoleonic’s at the “Dog’s” we have been doing it almost regularly and members have started to buy the rules (Age of Eagles) and assemble troops! We have done several introductory, learning games, to get player interested and acquainted with the rules. The pictures I took are not that great as I was tired after working in the yard all morning but it shows the first BIG learning game, we played with five commanders (3 Austrian / 2 Russian). Yes it was a “hypothetical” game pitting forces (Russian and Austrian) that historically never fought each other, but this allowed players to get some of their own figs in the battle.

The action gets close and furious, a great game, with a fair amount of maneuvering and back and forth. One wonders what words may have passed between these two generals of division….

Just out of frame there was a large cavalry battle that see sawed for a few rounds until the Austrian Cav got the upper hand and drove the Russian Hussars and Dragoons off the field as well as capturing the Russian heavy artillery battery. The Austrians here in the center are slowly weakening the Russians infantry while driving them back as well!

No real report other than to say the Russians (Bill and Frank) got basically swept off the field by the Austrians (Chris A, Steve G, and Galen Y). The great thing about the battle was that Bill and Frank were the most experienced players while Chris and Galen have just stated playing and beat the more experienced guys! Shows how easy the rules are to pick up and how much players have already learned. For the most part the new players had the rules down well enough to run their sections with out help.

Right flank commander Frank V push his forces up in support but confusion in orders hampered his efforts against Galen who brushed him aside with cavalry while sending his infantry to help support Chris and Steve’s main attack on the Russian center. Frank has re-based and re-flagged Danny’s old Russians. “Looking good”

 

Austrian commanders Steve and Galen, “Gee Steve after getting your wish for a big Napoleonic game at the Dog’s you might look a bit happier!” Steve did smile a bit later, in fact he shouted with gusto when firing his artillery battery at a crucial point he rolled a 10! Yes believe it or not!

There seems to be quite a lot of enthusiasm for 15mm Napy’s at the moment and I hope this is the start of 15mm Napoleonic’s on a regular basis down at the Dogs!  Terry stone was observed wandering around the table muttering to himself about some bug that was biting him?

“Dogs of War” News from the front.

Well after resisting “Flames of War” for over ten years but I finally got hooked into playing a game down at the Dogs and surprisingly ended up on the winning side! Now that is usually enough to hook me into a new rule set and a commitment but no not yet (ok not “new” since it’s been out for 15 years!). I love WWII and the majority of my wargaming over the years has been in that period, Air combat (Mustangs and Messerschmitt’s) Navel (General Quarters) Land Combat (Tank Charts, Frontline, Soldat, Crossfire and many more). I still don’t think Flames of War is “my” idea of a good WWII ruleset, for me it lacks some elements and sometimes the look of the battlefield gets a bit silly (Phalanxs of vehicles wheel to wheel and track to track) but as a “WWII GAME” it’s good. I think its fine, especially for players new to wargaming, new to WWII, and those who want a fast, light hearted approach to the game. It’s got fair detail without being burdensome, lots of troop types, vehicles, air support, bombardment, and tons of options to keep one interested for many months if not years! The rules are exceptionally well written and the explanations are very clear. For me I think it abstracts quite a bit to fit the complexity of a modern battlefield into the fast play mechanics of the rules, I’m not always of fan of this, but for what it is and what it is intended to be it works.

While I’m not head over heels in love I think I might be sucked in just enough to paint a few units, maybe Africa Corps or Fallshirmjager  for Italy or Normandy because after all its about rolling dice and having fun with friends.

The Game we played was early war Europe (France) always fun and I jumped in with Frank on the German side, Chris Armstrong and Dave Dandridge lead the French forces. My strategy was simple, DEFENSE, always a good choice when commanding forces in an unsure situation and not knowing the rules made me unsure! I was also facing David D. a competent and tricky opponent who won’t make many mistakes and is sure to make you pay for yours! Not going to do any type of battle report here, just going to post a few quick shots I took while trying to hold off Dave’s French onslaught!

 

 

 

Napoleonic Chasseurs a’ Cheval

Light Cavalry the “eyes and ears” of the army! (remember all pictures are “clickable” for a larger more detailed image!)

There is something about the Napoleonic period that has always fascinated me. I think it’s a bit like my fascination with feudal Japan the period of Sengoku-jidai  (The Age of the Country at War) where war was raised to almost an art form, truly “The Art of War”. Uniforms, dress, tactics, and weapons remained basically the same for a long period of time but were honed to a fine edge. I love painting miniatures, but both Feudal Japanese and Napoleonic figures hold a special joy in painting for me!

I recently decided to toss a paint brush and some time at reducing my 20+ pounds of unpainted 15mm Napoleonic figures as well as retire some ebay units to be replaced by units painted by me. Since much of my early gaming in the Napoleonic period was done using “mercenary units” standing in for Cavalry units I had not painted I figured that was a good place to start. Looking into the “Napy box” showed I could use some more light cavalry, in fact I had only one small unit of Chasseur’s a’ Cheval (and that was painted by my friend Stevie G over 25 years ago!).

I’ve always been a fan of “Old Glory’s” original line because of the cool poses! This officer looks to be saying something to the “Eagle” bearer, perhaps “Good luck Monsieur Barrett, once again we seek glory for France!”

Most of my Napoleonic figure are from 19th century miniatures (former Old Glory line) as I think they have not only one of the most extensive lines, but their variety of poses within the pack is outstanding. The sculpts are on the whole excellent, casting good, and in the hands of a good painter look very good as well (like most figures). I feel the figures  are much more dynamic as well, charging figures really look the part, even “at rest” or “in reserve”  figures look like they are getting ready to jump in the fight not the “trotting on the parade ground” pose you see in some figure lines.

I started with 24 figures, to be split into two groups of twelve, resulting in two six stand units based for the Age of Eagles rule set. The unit Steve had given me years ago was painted as the 13th Chasseurs and as an homage to him (he started me in Napoleonic’s) one-unit world be painted in the 13ths Chasseurs colors while the other would be modeled after the 4th Chasseurs a’ Cheval. Here are the 4th Chassaeur’s a’ Cheval. Stay tuned for the 13th Chasseurs soon to follow!

Napoleonic figures are I feel some of the hardest figures to get the uniforms correct simply because of the detail, complexity, and changes that went on over the period. The research can be frustrating and mistakes will be made even with exhaustive research by the best painters… I have made a few “simple ones” in these figures, can you spot them?

Horses are always tough to make look real. Over the years I think I have learned to do a fair job. Here we have the proverbial “Horse’s Ass!”

Lined up in “Attack Column” ready for the Emperors command! If you click and expand this picture the face of the horse in the back on the left is quite comical. He seems to have an expression of “good lord! not again…cant we all just get along!”

15mm Prussian Cavalry “Towarczys”

It seems that as of late I have been doing more painting but haven’t reduced my lead pile at all since I have continued to buy more for myself and all the painting was done for friends! Both enjoyable none the less!

The current project was for my long time gaming buddy Stevie G and a couple of Napoleonic Cavalry units. Steve has a big Prussian force and recently picked up some Prussian “Towarczys” Lancers from Boki miniatures out in Estonia! They are some of those troops that are rare from a collector standpoint but look awesome on the battlefield.

They are going to make a fearsome looking unit on the battlefield! Makes me wish I had Prussians so I could keep them for myself!

The minis are well sculpted with lots of details and are both fun and easy to paint. The casting is a bit off requiring some work in cutting out bubbles and filling some poor cast areas. I believe the problem is that these are gravity cast and not done with a spin cast machine. Its just a small chore and not really a big deal. The minis do not come with horses or lances. Horses from either AB miniatures or 19th Century Miniatures work well, I used horses from Old Glory 15’s (19th Century Miniatures) and though a bit less beefy than the 19th century horses on average I think they work well as eastern European horses tended to be smaller than their western European cousins.

Next were the “lances”, they don’t come with any, not a problem for me as I replace ALL my flag poles, spears, and lances, on all my figures with STEEL! Over the years I have gotten pretty good at this and make some nice looking replacements. That how I got hooked into painting the figures by offering to make the lances and do the pennants for them as well.

Stevie G like I mentioned before is a long time gaming bud as well as the two of us being “grips” in the movie biz in Los Angeles. We have spent many a long day/night together on sets, Star Treks, Profiler, Charmed, and more, passing them time between shots talking miniatures (on Deep Space Nine we spent our lunch hours painting minis right on the set!) Steve has a heart of gold and has always jumped whole hog into any type of miniature wargaming that I dragged us into so the more I looked at the figures and worked on them the more I felt like going the whole way “prep to paint” with them. I felt it would be a great way to thank him for all the support and friendship over the years.

The first stage was cleaning and matching the horses and riders. I always carefully look at the riders pose and position, then select a horse that matches action wise. In other words don’t put a lance down charging figure on a horse that’s standing still! I also look at the figures and try to get as many varied poses in the unit and space repeated poses out to make them less obvious. Sometimes small mods can help with this, same rider different horses, bend a sword arm, cock a lance, and gently twist a head. Then since these riders and horses were from different manufactures I took time to cut and file both the back of the horse in the saddle area and the rider to get a good natural looking fit.

Hot gluing the figure to nails is something I started doing 30 years ago as an alternative to the common practice of gluing them to Popsicle sticks. A chunk of Styrofoam is used as a base…easy peazy!

I always assemble the figures into the unit and determine each figures position in the unit before painting. This can help give the finished unit a more cohesive fee. I might have a figure that is pointing complimented by selecting a figure that has his head looking in that direction, have charging or running figures on the same stand, charging figures in the front, etc.…

They were a lot of fun to paint and work on!

For a larger view just click on the picture!

Flags are something I added and perhaps were not historically carried but they look good and heck this is wargaming!

Unit colors were selected from text of one of Knotels prints from the excellent books by Elting on Napoleonic uniforms

I’m really happy with the way the poses came out. I think the units have a very dynamic feel, truly looking like they are just laying down their lances to begin a charge!

Black primed with Vallejo primer and ready for paint!

Fire and Fury ACW “Battle of Newhall Pass”

Last Saturday saw me and good buddy Stevie G beg off gaming down at the infamous “Dogs of War” club and return to our “roots” by doing some American Civil War gaming in 15mm.

Steve and I had met 30 years ago over a battle of Johnny Reb ACW at the “Last Grenadier” in Los Angeles California, the city of Glendale to be exact. The Last Grenadier (sadly now gone) was a local Mecca for miniature gamers in Southern California and many of us cut our wargaming teeth there. Steve and I had never met but both worked as “Grips” in the Hollywood film business and because we both had the habit of painting figures during our lunch breaks on the set had known of each other. Now grips have a particular style and look and it was just moments into the gathering of 10 or so guys doing the battle that we looked at each other and realized at long last we had met! Over the next 25 years we have gamed, worked together, and had a great time doing it!

My “Main Man” Stevie G. This is his happy face…before his dice decide not to co-operate! The stone wall area would be the site of the bloodiest fighting for the day. The upside down “T” section of the walls would become infamous to both side as the “Bloody Angle”

We no longer use Johnny Reb but have moved over to Fire and Fury since it is a bit more streamlined, simpler, faster, more popular, and is used for the basis of the Age of Eagles rules we use for 15mm Napoleonic’s.

This battle report is not going to be too detailed since neither of us have played Fire & Fury for several years it was to be a “shake the Dust off game” at best. I’ll mostly let the pictures speak for themselves.

Looking good you Johnny Rebs!

We took fairly balanced forces, 50 infantry stands each representing 1 small Division each. Each of us also had 2 Division Generals and a Corps commander. (forgive me if I misuse Brigade, division, Corps, in my descriptions, comes from playing Johnny Reb and painting units for that system) The Union had 2 three gun battery’s and the Confederates 2 two gun battery’s  since Union artillery was normally better and more numerous. The Confederates received better troops and commanders. I rolled a random entry on my side and Steve picked entry for each of his divisions. The scenario was to get control of the area thus denying the enemy the entrance to the pass.

My first brigade the “Stonewall Brigade” commanded by Brigadier General James Walker advances onto the field. On the road in the background you can see the lead brigade of my 2nd division.

Major General Edward M. Johnson watches Stewart’s Brigade move brigade up the road leading to the stone wall later known as the “Bloody Angle” The 2nd Maryland in their early war Zuoave uniform lead the way! We see the messenger arrive confirming that the Stonewall Brigade has dispatched reinforcements. Brigadier  General Stewart is seen on the other side of the road.

Since I had rolled my troops entry areas before Steve’s entry I new where my troops were going to enter and had a vague plan on what area I wanted to occupy. Steve got too choose where he wanted to go after me but without knowing where I was. No real advantage to either side. Both sides pushed their men hard trying to get to the best positions first. Commanding my forces was Major General Edward M. Johnson, Johnson quickly realized that the Union commander was making a mistake and separating his forces in a flanking maneuver that would result in his two brigades not being able to effectively support each other.  Johnson decided to deploy the “Stonewall Brigade” defensively  and attack with the 2nd Brigade in the north along the stone wall. Johnson also decided to send 2 regiments of the Stonewall brigade to help while recalling the 2nd brigades artillery south to help defend against the “Blue Belly’s” about to attack there.

The Union 2nd Brigade advanced as a dense mass, another mistake of it’s less experienced officers! this would quickly cause deployment problems as they approached the angle.

Using the road the Unions elite 1st brigade attempts to flank the Confederate forces. This took time, allowed the southerners to form a strong defensive line along the woods, forcing the Union to now advance through a storm of shot and shell in the open field.

Steve’s Union troops are very nicely painted with detail that one normally see’s only in 25mm and larger. Here you see some of his Zouaves as well as the tail end of the “Iron Brigade” in their “Hardee” hats.

The Union’s “Iron Brigade” leads the way. They would suffer greatly in the coming advance across the “Killing Field” but survive to fight another day!

The first few turns saw only troops rushing to take up position, at first the Union commander surly felt his choice of of terrain was going to work well…but the men arriving at he positions were met with a sea of fluttering enemy flags and the howl of Rebel yells across the fields!

Seeing the enemy already so close Union soldiers deploy into line of battle…trusting in their commanders.

The more experienced of the Union brigade commanders realize that they have already fallen in to a dangerous trap! Outflanked and facing superior numbers they prepare for a hard fight.

Rebel forces surge forward enveloping Union forces on two sides before even a shot is fired. Union artillery is mostly still moving up and the one battery deployed is badly handled in the confusion missing and doing little damage!

On the Union right at the “Angle” both side open up a hot exchange of musketry. Either uncertainty, inexperience, or Union commander Steve’s dice result in the Rebels coming out on top in nearly all the exchanges of musketry!

While the right exchanges shots the rebs on the left hop the wall preparing to charge with their superior numbers and better close in abilities.

The Union officers continued to urge their men forward trying to reach the wall and halt the Rebel advance. They would make it but a moment later a howling mass of Rebs charged over and into the Union line. A finial round of musket fire cracked all up and down the “Angle” as steel met steel and blood flowed….

Confederate charges go into both Union side of the “Angle” with the Blue coats slightly disorganization and in disorder it will not go well! The Union artillery on the hill only managed to get off one shot and did little to the advancing Rebels.

On the Confederate right, just south of the “Angle” a powerful line of battle is setup with Rebel forces even retreating some to increase the distance and time it would take the Union forces to reach them. General Johnson hoped this would give him time to crush the Union force in the north and then use his combined force to deal with the Iron brigade and the Union forces crossing the field. He was also counting on his concentration of artillery there to severely weaken the advancing blue coats.

The southern flank of the Confederate lines, The Rebels are slowly withdrawing to the line along the woods that their artillery now occupies. Beyond them we can see the fight at the “Angle” start to heat up!

After two turns of charges and melee, the Union was beaten back in disorder and lost several stands. Before they could recover the rebels charged again capturing (swept from the field results with a 10+2 roll and a 10+3 roll!) or destroying two full brigades, one Union Battery, capturing both the Division and Corps commanders! As the remnants of the Union northern force skedaddled two Reb Brigades were released to reinforce the southern force.

One set of charges later half the remaining Union force would be dead or captured.

The Confederate line of battle was ready and waiting!

I painted these over 25 years ago but they still look pretty good! (Several rebasings..lol)

Seen from the Union side. I sure would not want to be in these boys shoes! It really makes you stop and think on the bravery of men both North and South who for the most part didn’t understand why they were fighting other than “There’s a fight about something and I’ll not be left behind!”

Proud as ever the “Iron Brigade” leads the way!

The Confederates held their fire, not used to being on the waiting side as the Federals approached. One Rebel gunner was heard to say “agin us or not them are some brave boys!” as he touched his wick firing the first round….

Southern Battery’s open up a devastating fire on the advancing Federals. My high die rolls help them hit there marks!

Despite their bravery the Iron Brigade feels they wrath of the southern battery’s. This day Union Artillery failed to live up to it’s reputation, providing little in the way of support for the boys in blue!

Southern fire seals the loss for the Federal troops this day, but swears one Sargent, “There will will be a reckoning one day soon Johnny Reb!”

With their one division wrecked and unable to make headway against the other flank the Union commanders sound retreat and use the fading light to cover their withdrawal.

The battlefield as it looked on the last turn.

Steve and I shook hands and despite his loss agreed it was a lot of fun. The rules play very easy and we remembered things as we went along. We did a bit of an after battle kibitzing and both agreed it was a union loss due to mistakes in deployment and not helped by lackluster die rolls on his part. I wish someone would invent a game where “1s” are great cause Steve would be unbeatable! It was great to get out figures that have not been used much in the last years, heck I even may do a bit of work on my small Union force!