Undead SAGA Warband episode #6 “Skeletal Giant”

Pretty intimidating to see this guy coming at you

So just a quick post up of more “UnDead” that should have gone up long ago but just been busy and posting is way down the list of important things in life…. trying to get in more post means less writing and just slapping up the pictures!

I absolutely love the sculpt and especially the weapons on this guy! Also the “repairs” to the bones from past battle damage.

I did this guy last year and he’s figured in a few battles. Very imposing at about 7+ inches considering regular 28mm is a bit over 1 inch! He’s a REAPER figure, the metal version, and was a joy to build, convert, and paint! In SAGA he’s a hard hitter being a 14/0 armor 4 or 12/0 armor 5 depending on how you run him.

It’s a big heavy figure and I took time to drill and brass pin all the joints. Legs, arms, and torso, joints were also epoxied with 2 part JB Weld as even quality super glue would not be up to the task! The JB KwikWeld is also very good at filling in gap and can be carved before full curing and sanded at full cure.

I used a semi-gloss coating on this figure just like the rest of the UnDead warband as it gives a bit more kick, deeper colors, and just looks great to me.

Worked on a few techniques that I do not normally do on historical figures, aged bronze blade, cats eye star sapphire jewel, and a Jade handle.

I love how the modified pose came out, much more dynamic and taller than the original hunched over pose the stock model has. This required cutting, bending, repositioning, and pinning of legs, torso, arms, hands/weapons, and his head.

I liked this figure so much I bought a second version, slightly different and made from that weird plastic and sold under the “Bones” division of REAPER miniatures as well as a second identical figure to this one. Both currently in the “lead pile” for future projects.

Detail on this REAPER figure is just right, not to little nor to much like many over done Games Workshop models.

This guy is always ready to”lend a hand” on the battlefield! He carries one on his belt just in case…..

A small amount of the tattered cloth hanging on him was painted with the same “red” found to some degree on all figures in the warband to tie them all together.

Undead SAGA Warband episode #5 “Mindless”

Well just like the Star Wars franchise, the story of my undead or as it started the “secret” warband doesn’t appear in the exact order it was made in, or posted in. The reasons for this are many, my mood, time to write verse time to paint, time to take pictures, and other things all factor in to when I do a post.

DOUBLE CLICK pictures for a bigger picture!

I did these fast and used all the tricks I know to cut corners while still having them look good and match the rest of the Warband. Painted all at once I think they came out pretty well for a “mass o figures”

This episode #5 “the Mindless” has figures that are painted sort of far into the project and figures I was frankly not that interested in painting as I thought they would be simple and uninteresting. Heck how interesting is the paint job on a mass of putrid, rotting, flesh going to be? I thought they certainly wouldn’t stand out on the battlefield like the Skeletal Giant” or a group of charging mounted Un-Dead Knights, and I was right they don’t. I approached this build and paint with an attitude of “let’s get this over with”

Mantic has both Ghouls and Zombie sets and I figured this would allow quite a bit of body part/head swapping to create even more variations. Also being plastic a good deal of figure modification was possible (sharpen up the xacto knife!)

I had chosen to use the Mantic Games “Zombie and Ghoul” figures that appear in the SAGA age of Magic book as part of the “Undead Warband”. I looked at lots of other manufactures, many with great looking figures but soon realized that most manufactures had a very limited range of poses when it came to the look/style required to fit into my warband. I kept coming back to the Mantic line since I liked the very dynamic style and look. Their range while still a bit limited but by being plastic “parts” offered more possible variations than the others. As I have said in the past “Plastic figures have grown on me”, yep from hating them to almost loving them sometimes! Mantic Games offered a combo deal on these figures at the time so with a few extra sprues from ebay I was set to create my 24 Mindless!

Primed and ready for paint. I usually use a black primer Krylon spray can primer for metals but for plastics my new “goto” is Alclad black primer with micro filler. It works very well but must be applied with an airbrush.

With all of my paint jobs I spend some time thinking about the look I want as well as WHY that look, and why that look works. Last, I decide how to paint them, style, fast, slow, detailed, blending, washes, etc.… although often all this will change as the build/ paint progresses.

A lot of Ghoul and Zombie figures have clothing or weapons that “date” them or tie them to a theme, the MANTIC figures a generic enough to allow them to serve almost anywhere.

Their flesh is is always in a constant state of deterioration or restoration so my color palette reflected this. I went from near living flesh down to a grey/green rotting look. I loved the exposed bone on many figures and the anguished looks!

The advantage of plastics is invaluable when doing conversions! This pose would be impossible in metal. The figure was originally a squat pose but by cutting, bending, and use of certain arm combination, creates this dynamic leaping figure.

The first thing I noticed when I began to cut the pieces off the sprues and assemble them was that the majority of the figures are bent over in squat, crouching positions, to much so for me, but the trusty Xacto knife, some glue, and a bit of putty soon had them looking a bit more threatening! About this time I realized I was actually enjoying this build and growing to like the figures more and more. The plastic is high quality and easy to work with, flash was very minimal, although mold lines were pretty bad. I figured that the look and the way I was going to paint these guys would hide a lot of them. Building them was fun and I think I got some great poses often swapping pieces from both figure types.

Mold lines like you see on the flesh colored figure at center right were common. I removed some but left many as you don’t really notice them in a group. The sword through the belly was created by me with help from the “bit’s box”

Another favorite pose with a meat cleaver, the camp cook! Clothes were intentionally left drab and nondescript to avoid drawing your eye from the rest of the figure.

Now on to painting. This is where that “why that look” comes into the process in figuring out what “that look” will be. In my mind (a very dusty, cramped, and often dangerous place to roam) Zombies and Ghouls are powered by a dark evil force back into the world of the living, but that initial force can only restore and sustain them for so long. The creatures need to consume the living to continue on and grow stronger, just like a vampire needs fresh blood from the living, Zombies and Ghouls need flesh and brains. So, this governed my thinking when painting them. Individual figures would be built and painted to reflect their current state of re-animation so to speak, some would be just re-animated, in bad shape and wildly looking for more flesh while some of them would be “better” looking more fleshed out and human looking, better fed! Some would be deteriorating, grey-green, falling apart, from lack of food!

Funny how a building and painting session I was not looking forward to ended up to be so enjoyable (really most do!) and I think the final result came out better than I expected! Enjoy and if you do please leave a comment!

 

“Scabbard? my sword don’t need no stinken scabbard!”

24 figures and every one different! By keeping a consistent palette it allowed me to keep the group look and build/paint quickly as a group even though they are all different.

Several other units are already done and Episode #6 will soon be here!

Byzantine Crossbowmen ready for SAGA action!

Just short little post here but wow two in about 24 hours! A record for me! These are some Gripping Beast Crossbowmen painted for Chris A’ Byzantine SAGA warband. Yep Chris wants all the possible options and since I had already done some work on this war-band he commissioned me for these. These are the last of 4-5 extra units I did for expanding the original War-band he bought from Stevie G. It must be up to 12 plus points or more!

I think they painted rather well and hope Chris likes them, but I sure wish he’d let me upgrade them with bow strings and bolts! They would really be an eye catcher on the table!

The figures actually paint up nice and were not to bad flash wise. I didn’t like that there were 12 figures in the unit and only 4 variations to the figure. I worked hard to make them look individual as possible but still have a unified appearance, does that even make sense, you get it, right?

I love the “bowl” haircuts on some of them and I gave a few the “5 o’clock” shadow.

I liked the heads on these guys, some having a distinctly roman look while others more barbarian looking, right for this period at what might be said was the close of the Roman Empire. With my working on the house and finishing up projects preparatory to moving out of state, I have been trying to clear my shelf of partially completed paint projects. Both these last posts were projects off that self, finished yea!

Un-Dead Warband episode #4 ARKHAN the BLACK

To ENLARGE pictures just click on them and use you browsers back button to return to the article.

My take on the very popular “Arkhan the Black” figure from Games Workshop.

After I got me feet wet with the “basic” skeletons I was somewhat lost as to what to do next, Warriors, Cavalry, sacred ground? I had all the figures, a huge pile of bags and boxes. I was still unsure of the overall look I wanted for the un-dead army. I new I wanted it to be different and not just copy what was already done by others, I also wanted to use colors and techniques I had not done before, added to this I wanted the whole army to have a cohesive look and theme. I came to realize that instead of tackling another small element of my army that would possibly have only a few of the looks or techniques I wanted, I should go for the Warlord that would have them all. I figured the Warlord would set the tone for the rest of the army, easier to match the rest of the army to something that was already done than to something imagined. Yes it was a gamble as I had chosen for my warlord, Arkhan the Black out of the Games Workshop set for Age of Sigmar, the Skeleton Horde starter set. A beautiful figure in cool full plate armor sitting astride a very large skeletal beast, super impressive! One hell of a big, complicated figure, and one I knew I was going to modify as well!

This is a truly large figure as you can see by the “dead” 28mm figure laying on the ground! I’m pretty happy with the project as fantasy is not my usual cup of tea.

Frankly I was daunted at the task as this would be the biggest fantasy figure I had ever done and if I didn’t get it right the rest of the army would be a flop no matter what. There were also things I disliked about the figure.

  1. To many skulls all over the beast, inside and hanging off.
  2. I thought the spectral “Spirits” wrapped around the beast were also distracting from Arkhan.
  3. I didn’t like the look of his head.
  4. The Beast pose was not right to me.

Never the less I started into the figure thinking that like most projects the problems will sort out as you go along and indeed, they did.

Here is a picture of another painter’s very nice version of the model for comparison. You can see the “Spirits” that I removed, many of the extra dangling skulls that were also removed. This model used the second optional set of armor that is indeed made to fit what I felt was correctly but the second set was designed opposite. This one also has the original “Arkhan” head that I felt reminded me of a baker’s hat or the Pope! Sorry but for me the proportions of that tiny skull in that giant hat were just off.

The first solution I came up with was to tackle the figure in three sections, the Arkhon figure, the Beast, and the Base. This would solve several problems.

  • Priming and painting would be easier as separate pieces. Less troublesome than trying to work with the large assembled figure.
  • I could work with the individual sections to modify the pose, much easier.
  • A complete new base had to be done to better support the modified figure and meet the requirements on base size for SAGA.

Building the figure was relatively easy and went together smoothly with little flash or filling required. I built Arkhan without his head (I was searching for a replacement head) and also left off his cape. He comes with two cape choices and I was unsure if I was even going to use a cape. Either way attaching the cape now would make painting the figure extremely difficult. (I ended up painting the cape as a fourth piece and attaching last)

I dremeled out the underneath of the resin rock and filled it with lead shot for weight. Wear a mask!

I thought I had taken more pictures while assembling and painting Arkhan but it seems like always I get caught up in the build and forget!

During the build I removed the supporting “spirit” figures and put them away for later use. I also began to clip off or amputate as many of the dangling sculls as I could off the beast figure. Truthfully, I thought about trying to Dremel out or putty over them as I thought they were a bit over the top for me but to much work! I would much rather have had some rotting muscles or sinew in between the bones. My solution was to under paint them in a way that from a distance it looks like muscle/sinew and as you look closer you see their skulls, works for me!

Before painting I worked out the basing situation by using a left-over resin rock I cast off a stone in the yard for a terrain project. Being sort of small and resin I knew it would be prone to tipping over with the large 7 ½ inch Arkhan figure on it so I Dremeled out the bottom and filled it with lead shot and resin bringing the weight up from 1oz to near 5oz and added a wider base-plate later on for even more stability.

It was time now to fit the “beast” to the rock. I wanted the “beast” to look as if he was leaping off the rock after perching there, more like a leopard than a horse. I used his tail and one foot barely attached to the rock base giving the figure a nice sense of force and movement. This required some strong pinning with hidden brass rods to make it strong enough. The tail also required bending by heating with a hair dryer as well as a few cuts and repositioning so the tail curled perfectly around the rock and minimal contact with one foots claw.

I’m always amazed on how items that kick around in the “bits” box that you think you’ll never use suddenly “are just the thing I need” like this resin rock!

The three pins and the final pin in through the beast claw create a very strong “triangle” structure and really give stability to the model while still giving the impression of not really being connected. I was also very happy with the decision to remove the spirits as I felt they distracted from the main focus “Arkhan” on the “Beast”

You can see the ends of the brass pins that will be trimmed and glued becoming invisible with a bit of paint.

I used a small pin drill to pin the claw to the rock.

The beast was finished first to make painting easier and mounted so that positioning of Arkhan could happen. The position of the rider had to be modified since now the beast was up in a more rearing / jumping upright position and mounting as originally posed would have made Arkhan appear too laid back in the saddle! A bit of cutting, grinding, and filing to both figures soon had him looking good! I also positioned the cape and found a new head more to my liking. The new head was actually just one of the unused optional heads that comes in the same set for the horse mounted skeletal knights, worked out well!

The “new” face of Arkhan the Black, well I guess soon to be “the Red”. At this stage I was working on refitting him to the saddle based on the beasts new pose.

I love the plate armor on Arkhan and while black/metal may have looked good I was using bits of red through out the units to tie them together and I thought “hey Red armor” yep full red armor, the only one, signifying his importance in the warband. I did use black armor trim and for his armored boots to give some contrast.

Arkhan the Black all painted up and now Arkhan the Red!

At this point things were going well and I felt good about the build and pushing the envelope a bit with my painting skills when I hit a snag. I had picked out some armor the kit gives you for the beast and choose some the matched Arkhans style. Without pre-fitting (mistake!) I primed and painted it. On trying to fit it on I found that it was designed to go on exactly opposite of what I thought and wanted it to be.

This is how it was designed to fit, looks terrible! Probably why on 99% of the pictures of finished models on the internet use the other armor option!

I thought that this looked well frankly, stupid and silly, the plates going up like that but oh well, I guess someone liked it . I used a bit of picture tack to reposition the armor as I wanted it (upside down) and to my relief found it would fit (with a bit of cutting).

Checking position I found the front bone had to be trimmed to make it fit. I should have pre-fitted this before painting! I know better!

However, there was now a large gap in the front because of the mismatch caused by reversing the pieces. This was one of those times when a modeler needs to set the project down for a day or two and think it out. I was too mad at myself and the piece to do good work. After calming down for a day and thinking it out I came to the conclusion, I hated the armor installed as designed but hated the gap caused by installing upside down. Ok, out comes the plastic sheet, epoxy, and some greenstuff (kneadite). The extra few hours work get filed under “lesson learned, again!”

The gap was bloody awful! I thought about taking the cowards way out and just touch up the paint, most would never notice, but I would, forever!

I put the armor on using “picture tack” to temporally hold it in place and then a bit of glue up front to bond the two halves. I took a few pictures and a few measurements to insure it went back exactly where I wanted it. The measurements were also used to make sure that I had it right for the next step. I carefully removed the armor. The solution was to create a small triangle backup piece to fill the gap, bond the pieces together, and serve as a backing plate for the additional greenstuff bone horns and armor.

Polystyrene plate cut to form base and bridge gap.

Reinforcing 2 part epoxy added (the grey stuff on the right)

This plastic “plate” was super glued in and given a thick backing of strong two part epoxy (JB-Kwick Weld) for added strength. A bit of work with the greenstuff and my modeling tools and I had a very acceptable fix!

Bone and armor plate sculpted to taste!

A bit of paint and I can just hear people saying “wait my kit didn’t come with that option?” Putting it back on the model was a bit tough as it had to be stretched to near breaking. That’s why I used the two-part epoxy as superglue is brittle and would have given way.

In place and looking much better. I really love it now as it looks very form fitted and flows down the beast sides

I love how the armor seems to be custom fitted over the beast shoulders.

I was unsure of what I wanted the armor to look like paint wise and almost went with the same blood red color as on Arkhan. Once again not wanting to draw attention away from Arkhan I went with a different look but still in keeping with the style. I really like how it came out but don’t ask me how I did it…. The model is coated with a combination of Testor’s clear lacquer coatings ranging from semi-dull to near gloss, applied with and airbrush at around 15-20 PSI. Over the years I have started using different blends of clear coats to enhance the look of figures and I think it works well here to deepen the colors.

Gems in the sword and on his armor were done as Jade and emeralds.

I have never been good at doing precious stones or gems, mostly because there are few opportunities when painting 1812 French or WWII Panzer Grenadiers but I tried to improve my game while doing the un-dead as several figures have them. There are other effects on the figure that challenged me with new looks like the ghostly spectral force cape and the flowing magical whatever it is off the gem… yep certainly none of that on a Panzer Grenadier! Fun none the less!

Frankly I almost took the cowards way out and switched out the “magical power staff?” for a sword but I’m glad I did not as it ads height and looks good with the figure. It also helps to create the sense of movement I wanted.

Well If you made it this far thanks for reading it and I hope you enjoyed it I know I enjoyed the project immensely. I will leave you with a few gallery pictures and some comments. There should be some more of the Un-Dead up soon as I have paint most of it already, painting is fun, writing is too, just not as much. This website in the beginning was about reaching to others in the hobby, but over time I have come to realize it is more for me, a  diary of “My Journey in the World of Wargaming”

The Secret Warband episode #3

As usual my posting of projects and updates has gotten spotty at best as my house remodel, commission “build/paint” projects, and just painting for myself just left little time. When you add Christmas into the mix and a full-time job it’s near impossible but here’s episode #3 of “The Secret War-band”.  I guess that after 2 previous post on them it’s hardly a secret anymore, and in fact there are enough of them finished that we played a 6 point SAGA game with them about a month ago! It was our first “Age of Magic” game and even though they lost  my opponent said they were an intimidating force to look at anyway! (who knows as it was close and we misplayed many things)

I was really happy with the look of these and they gave me a chance to expand my painting skills with colors and techniques not normally used on straight historical s.

The basic warriors that you saw in the last post were fun and a simple way to start getting colors and a style down. After doing about 30 of them I decided to switch it up and move over to a more complicated Hearth guard unit of mounted un-dead knights. I looked at a lot of different manufacturers but settled on Games Workshop figures from their “Age of Sigmar” collection. Particularly I used the “Black Knights” from the large boxed set “Skeleton Horde” that contains, 10 Warrior infantry, 5 mounted knights, and the warlord “Arkhan the Black”. It’s not a cheap set and I was a bit worried that I would not like them. I was really hunting for a badass Warlord and with some modifications I felt “Arkhan the Black” would be great (more on his build/paint soon). After doing enough research on the internet about the figures and seeing the different builds from other painters I felt they would work and took the plunge.

Where ever you look on these guys there is some cool detail.

Yep, after nearly 40 years I actually broke down and bought some Games Workshop mini’s! Well sure I had bought flee market bits and pieces for conversions before, but never paid full price for figures to be used in an army like that. While I do use some of their miniatures at times I have never been interested in their games or style of play. Truth be told these figures are very nice and not goofy looking or too “over the top” like I feel most GW stuff is (well for my taste). These are plastic but they are well defined, go together nicely, and being plastic are easy to modify should one want to, and I always “want to!” Being a guy who beats up on Games Workshop at times I have to say I really love their “Age of Sigmar” line!

I really like the sculpts on these figures especially the horses. They do give you a bit of  choice for variety when building them and they fit together easily with little flash. I was a bit apprehensive looking at all the detail and every-time I looked at them it seemed I discovered more! I let them sit on the bench for about a week while I thought about and worked out the color/paint scheme. This always helps me to avoid choosing colors/combinations that don’t work, ends up with a better looking miniature, and actually saves time when the painting starts. Even then I was a little apprehensive about painting these guys but once I started and got into it was actually fun .

I did some re-posing of the horses to give them a bit more dynamic look to them.

The more I use plastics the more I like them because of the ease of conversion. These looked great out of the box but I still did some things to make them different, like creating a rearing horse pose on the leader horse and a leaping pose on another. I also cut out some of the plastic “grass” support points to make them look less like models. Make sure though when you do this the model still retains its strength overall on the base. This means you may have to ad or strengthen other supports. Being plastic helps as drilling and placing “hidden” brass or steel pins is much easier than in pewter.

Pro Tip: a light coat of QUALITY super glue over a possible weak section creates a hard reinforcing “shell” strengthening the area.

Plastic polystyrene pads are placed to level modified poses or help in creating variations in the basing.

After building them and taking time to work out the color scheme and what part would get what treatment painting began. I had already decided that the over all color scheme of the army would be bone (obvious right) with Black, Rust, and a bit of Bold Red tying it all together. Accents would be Gold/Brass, and a mix of ghostly un-dead green/blue shades mixed in where appropriate. This ghostly color really helps offset the black and red as well as contributing to that feeling of strange magic   This army would be sort of “clean” compared to some other un-dead army’s I’ve seen.  I wanted the details to show and the army to “pop” and not just blend into a indistinguishable mass of rotting figures that I’ve seen in other army’s. I have added some rust, rot, and decay, but I have kept it to a minimum and balance it with the cleaner look of an army that has been magically “restored” well at least partially!

This horse was selected to convert from a normal galloping horse to a rearing horse like in the movies where the hero rears up his mount and brandishes his sword just before he charges. The figure also requires a bit of work to now sit properly on the mount.

These were fun to paint, although the detailing is more time consuming the way I picked it all out. Options for different styles and having them paint up much faster is easily found searching the internet. I have seen entire armies painted in a “ghost style” with a few colors, washes, and highlights painted in less than a week! They looked good as well but not my “cup of tea”. I was not concerned with time and really wanted to push my level of painting up and into new territory, I went slow and had fun with it.

I really like the dynamic pose’s on these figures and the sculptor really did a great job on conveying a sense of movement to them. I also love that if look you will see that each figure while having a similar “horse armor” on, each has it’s own pattern and that is carried over loosely to the shields the figures carry.

I also pushed into new territory with paint and for really the first time started using quite a few of the Games Workshop paints. I had used a few in the past but just special things like washes or blood and everything else would-be Vallejo paints. I have to say that they do make some very cool colors and technical or special purpose paints that work very well but on the other hand their paint is over priced and the paint pots suck (my opinion). Nearly twice the cost of Vallejo for less paint and their paint pots do not seal well. I have taken to transferring the GW paint to “drip tip” bottle such as Vallejo and other companies have gone to, but again this adds to the cost and time factor!

I made some strides in improving my blending technique on these, lots of blending is something that is difficult to justify time wise when painting large numbers of figures as opposed to just 1-2 figures, leaders, or specials. The shields were at first just a plain brown/rust and I didn’t want to ad any designs as I thought the figure was “busy” enough already. After some thought the ethereal glow was added to try and show some “dark magic” was present.

About 6 months ago I started using a different primer for my plastic figures (requires airbrush) called Alclad II Lacquer, it comes in Black or White and has a very fine micro filler in it. It’s used by model plane builders mostly but was recommended to me by one of the guys down at Burbank’s House of Hobbies. I have come to love it! It’s very thin and sticks well to plastic giving a excellent bonding surface for following paint layers. To simplify things and speed the paint process up I used the white version as my primer and also the first coat for the skeletal “bone”. After this a wash of GW  “Agrax Earthshade”, a heavy dry brush of GW “Ushanti Bone”, and finally a light dry brush/spot highlight with Vallejo “off white” make a very convincing old bone look. Yes the GW paint line has goofy names that I cant pronounce or remember but they are invaluable for some effects.

Pro Tip: Burbank’s House of Hobbies is an “old school” type hobby shop run in a very modern way! Very knowledgeable, great service, tons of stuff, great prices, and excellent mail order serving the whole country! The store is always well stocked!

The poses on the figures and the way clothe on both the horse and figure are done really give the impression of movement, something not done as well by some other manufactures. Ive used a “tuft” of grass to cover the support under the front hoof  while the other hoof had it’s support removed, it really gives the impression now that the horse is galloping over it.

That effect of carefully thinking and planing of colors and layout can be seen here where the two large areas of red are separated by the rusty armor and the black cloth/metal armor on the figure. This allowed me to then paint the top armor red and have it stand out, something that would not have been the case if there was no color separation. One of the plans for this army was to have a bit of “red” on every figure to tie it together but the amount of red on the figure is directly related to the figures importance in the army.

The opposite side of the previous figure. The sculptor has vines growing on various parts of the figures, something that at first I was not a fan of and almost tried to grind it off. Coming to my senses I went with it and now very much like the effect of something that came out of the ground.

Normally I make my own banners out of other materials but I decided to go with the one provided and once painted really liked it. I did it using the ethereal colors for a more ghostly magic effect. This figure had extensive vines growing all over the figure, shield, and out onto his lance. To me it gives the feeling that the earth is trying to drag the warrior back into the ground, prevented only by the magic of the sorcerer who raised them from the dead!

With this entire army my choice of very plain grass and rock bases was deliberate to not draw attention away from the figures. I have seen some very nice army’s where this happens. Basing should be complimentary but not over powering to the figure. The green grass here creates a nice contrast in color and “living” verse “un-dead” look. The effect of dead/burned grass where the figure touches the ground was also used here to show the life force being sucked out of living things and used to give temporary “life” to the un-dead. The effect can be seen in some of the shots above.

 

On this figure you can see more of the sculptors use of vines and how it does work. These cross from his torso to the shield and also wrap around into his mouth.

This was another one of the mounts I altered from a lower galloping pose to a semi-rearing stance often seen as a horse rears upon impact with an opposing battle line! The horses head was also slightly altered to enhance the effect.

I hope you like this episode of the “Secret Warband” project and please leave a comment if you do as that motivates us to do more. Oh and before I sign off an important note! Plastic figures may not fair well in heat and most people don’t realize how hot the inside of your car or storage unit can get! different manufactures use different blends of plastic and some sagging and deformation can happen! Even just leaving your box in the sun for long periods can do it. High heat can also affect paint, fading it over time! Take care of your investment and enjoy them for a long time…cheers!

 

The Secret Warband episode #2

Things have been quite busy around the house and as usual lots of projects and things happening. Getting tons done but “posting” is way down on the list! Having put a few chores out of the way along with quite a few commission “build and paint” job’s I finally have a few moments to pound out an update.

The SAGA Age of Magic Undead army has been my main focus as far as figures for myself and the subject of the previous post The Secret is out, an UnDead Warband where I promised to post up the waband as I completed various units.

There are several more boxes and “sprues” that didn’t make it into the original picture. They are just so cool!

After purchasing nearly “all the skeletons in the world” the first units were built from the Warlord Games skeletons produced for their fantasy game “Warlords of Erehwon”. Starting with these was a deliberate choice based on their look and style. These were the skeletons that I remembered from my youth and the movie “Jason and the Argonauts”. They were also fairly simple allowing me to develop a painting and basing style for my army before tackling more intricate and complicated figures. Those readers who are paying attention might notice that in the picture there are not only a box of 30 of these figures but directly below it another of 90 more figures! WTF? Bill you said a SAGA warband? That’s way more figures than you need! Yep well I just don’t know when to stop in fact there are about 200+ figures in the collection but I plan to have lots of force options as well as use this army for other games where a larger figure count is needed. (Thanks for the commission work gents, see what it bought me!)

I’ve painted all 30 from the first box as well as completed my warlord and started on my “Sacred Ground” terrain piece that will appear in future post. I may use them as warriors or perhaps “mindless” in SAGA will see. For now, here’s the 30 “skeletons”

I have about 100 more of these to build and paint! It goes fairly quickly and you can see with some simple cutting, bending, and swapping bits and pieces around no two are alike!

They are a bit fiddly during assembly and a bit delicate in handling but in my opinion some of the nicest and most fun to build “skeletons” out there! Add that to the fairly inexpensive cost of around $25 for 30 of them makes it even better.

As I said before “posing” them was just a hoot and allowed me to capture those cool shots I remember from the movies. Rey Harryhausen was a master at this posing or positioning in his stop animation work and I tried to recreate some of those looks! These two and the ones in the “gallery” below are a few of my favorites so far.

I remember as a lad seeing the skeletons clawing their way out of the ground and thinking that was the coolest! This pose I created is a tribute to that memory!

Building the dirt up around the “hole” helps the impression. This was originally a standing figure.

Painting was done by starting with a white primer base using ACLAD II primer in my air brush and then going with GW/Citadel paints which is a change for me as I mostly go with Vallejo paints. After the primer comes a wash of Citadel AGRAX Earthshade (its a brown wash) straight out of the bottle, then a heavy dry brush (not too dry) of Citadel USHANTI BONE, and a finial highlighting of Vallejo OFF WHITE. I did not age these guys weapons/shields down much as I liked the brighter look off setting the bones and figured “hey they were magically restored” Most of the “coming out of the ground” poses where custom made just using parts with a little cutting and bending. Enjoy, I did!

 

In “Jason and the Argonauts” the Skeletons fought and moved in a way that truly made them look like they were undead and not as coordinated as the living. This was partially due to the stop-motion process but also deliberate by Harryhausen to give them a character unlike the living.

Ends of the arms and legs are ball socket-ed to allow easy posing and the other joints can be easily bent with a slight cut. Heads are the same way.

NEXT Post UP, a Warrior unit using Mantic Games Figures!

 

The Secret is out, an Un-Dead Warband

Places like Paul Freilers (Torrance, California) were magic and I could spend hours there just dreaming among the oh so cool treasures!

Back in the beginning (early 1980’s) when I first started to collect and paint miniatures it was only a hobby to relieve stress from work, an outlet for my creative/collecting desires. I didn’t play games with them, I simply bought figures I liked, painted them and stuck them in a small cabinet I had. Most of the first figures were from the Dungeons & Dragons world since that was the rage at the time, for me Historical’s would come later but it was fantasy first.

Like most folks I painted the “good guys” to start with, some Wizards, Elves, a few Human hero’s, my collection grew. One day while in a shop looking at figures, I noticed a rack of books with small rule books allowing you to play games with these miniatures, sort of a way to bringing them to life. I now became interested in playing with these miniatures, found a group in Santa Monica’s Aero hobbies (sadly closed) that played and I signed up for a Saturday session. I was hooked, my minis now had a purpose in life!

Back in the day painted mini’s were not always that common in games, well painted was rare, and basing…whats basing?

I painted, I played, but after only a few sessions the Game master of our little group failed to show up for our Saturday adventure. In his place I was nominated to run an adventure (perhaps because in of all the group my minis were actually painted in more than two colors!) so letting my imagination go I winged the group through a made up on the spot adventure. Afterwards I figured I had done so poorly that they would never have me as a GM again but to my surprise the players said it was one of the best sessions yet and could I do it next week! I agreed but without telling them that I had no idea what I was doing, that most of my die rolls had nothing to do with actual rules, I just rolled dice and then interpreted results, balanced with what I thought should have happened for FUN! Most players back then had little knowledge of the rules anyway…thank God for those GM screens!

Sure I read the “Hobbit” and had to have three trolls for under the bridge!

I realized that as a GM, players relied on me to bring the “bad guys”, the monsters, NPC’s, the things in the game they had to fight, out think, and overcome. I started painting Goblins, Orcs, and the various things one finds in D&D dungeons. Remember Kobolds? Lots of those! I would go down each week to the hobby shop to see what new treasures had come in, yes, remember when you had to “go to the shop” to see figures!

Fast forward to 2018, D & D is long behind me, I’ve been playing “historical games” for many years and with many different groups. One of the groups I have played with the longest is the “Dogs of War” in Los Angeles, they had gotten deep into a game called SAGA by Studio Tomahawk, dark age battles involving warbands instead of full armies. I was never a big fan of Ancients, Dark Ages, or the Medieval period although I had painted several large “Tactica” armies, Romans, Huns, and played that for a while. Still this new SAGA “Dark Ages” period interested me, especially since it had “Vikings”. Several of the movies from my youth involved Vikings and had left strong impressions on my young mind, adventure, gold, sex, and hacking apart your fellow man to get them! What’s not to like?

Who better than Kirk Douglas to play a Viking!

Yes, my dad and his buddies had a habit of taking me to all those movies their wives were not interested in, Goldfinger, Fantastic Voyage, The Longest Day, etc.… (thanks dad!). I’m sure my mom was not thrilled about me going either but go I did (thanks Mom!). Movies like “The Vikings” staring Kirk Douglas. Tony Curtis, and Ernst Borgnine as well as “The Long Ships” with Richard Widmark and Sydney Poitier were what SAGA was about! I got roped into a few SAGA games with a “lender” Viking warband and was hooked! Soon boxes of “all the Vikings in the world” were headed to my house (I bought almost the entire line of Foundry Vikings). Warbands of Vikings, Saxons, Normans, Teutonic Knights, and Moorish hordes poured off my workbench! I painted, played and enjoyed SAGA for several years but then like many other popular games it grew and produced an updated version SAGA II

It was the move from SAGA into SAGA II that worried me. Now SAGA II changed a few things around (for the good) but it introduced “Fantasy” warbands and “magic” as an option, yet another peroid, and one I was not interested in starting, my lead pile is big enough! . As we moved into SAGA II some of the group leaned towards creating some “fantasy” warbands, in fact they fairly quickly built them! Ha! “Not me” I said “NEVER, not going to happen” I told them, over and over, right up to the point while watching one of their silly Saga Magic games I picked up the “Age of Magic” supplement book to help look up a rule. While looking through the heavily illustrated book I saw a skeleton warband in 28mm and felt faint….my head started to spin…..I spun straight back to my youth once again, I’m sitting in a darkened movie palace, gobbling down popcorn, and watching “Jason and the Argonauts”.

Burned into my memory was one of the last scenes where after Jason kills the Hydra and steals the fleece the local king cuts out the Hydras teeth and scatters them on the ground to release long dead victims, “Children of the Hydra”, only skeletons now to catch and kill Jason and his band. The Ray Harryhausen’s master piece of animation that brought the “children of the Hydra” to life was when I fell in love with skeleton figures.

What young boy was not inspired to create his own adventures after seeing this!

The “Master” of stop motion Ray Harryhausen works with one of his skeletons on the set!

Now this photo in the SAGA II  Age of Magic book was not the first time I felt that pull from my past as far as skeletons are concerned, it was years ago on one of those trips to the hobby shop for some new D&D figures that I first saw skeleton mini’s! They were quite possibly the first skeleton minis ever made in 25mm, and knocked me over, I had to have them!  They were modeled in the style of Hans Holbein’s Dance of Death, or “Totentanz” renaissance wood block prints from the 1500’s. As I recall the sets were produced by Minifigs in 25mm and the range was called “Valley of the Four Winds” or “VFW” for short. I bought perhaps 30-40 figures in the range and had them on display in my miniature’s cabinet for years, even after becoming mostly “historical only gamer”. Yes I did some Victorian Science Fiction, Battle Tech, even Starship Troopers. As the years passed, I started to sell off most of my unused fantasy figures to create space and cash for the historical figures. The cherished VFW skeletons went to greener pastures, but I never forgot them….

Pretty impressive for the early 80’s….many of the GW crowd who might think they came up with this stuff were still learning to walk.

Original packaging from the still popular among collectors line. (out of production)

It was after returning home from that game at the “Dogs” clubhouse that I felt the urge to see those old skeleton figures and what was produced in 28mm Skeletons nowadays, heck just “looking” wouldn’t hurt… Little did I know that like a fish below the boat looking at the bait, I was in dangerous water.

 

Wow! found an old picture of my painted VFW skely’s! Painted Circa 1981

Wow, there are tons of skeletons out there nowadays!!! A dozen or more manufacture’s, different period’s, styles, historical and total fantasy to choose from. Now being a very “traditional” type I was not impressed with the many times overblown sculpts popular with some gaming systems and manufactures, I yearned for the style I remembered from my younger days. I wanted Skeletons from “Jason and the Argonauts”! Well it was not long using the power of the internet that I found what I was looking for. The bait was looking good!

I couldn’t believe how close these figures looked to the figures in “Jason and the Argonauts” and then I read the box that proclaimed “Children of the Hydra” doh!

There it was, a box of 24 Skeletons looking as if they came right off the silver screen! They were pretty bare “bones” (pun intended) and had only options for spear, sword, or bow, and a few Greek style shields. I figured I’d just take a look at prices and availability but  before I knew it my shaking finger hit the “buy it now” button… the hook was set, and I was into the net called “Age of Magic”

The figures arrived and while unboxing them I remembered they were plastic, I had to assemble them and oh boy what a lot of parts, small parts, fiddly parts! This was going to take time. The good news was that there was little flash, and mold lines were not bad at all. Yes, there are a lot of parts but with some proper glue and a bit of patience I built the first one and he (?) looked great! I soon got the hang of assembly and could churn out 5-6 of them in about an hour. You get plenty of options for body parts, and since they are plastic the posing possibilities are nearly endless! They even have options for a few coming out of the earth which is really cool and something I definitely wanted. I actually really enjoyed building these! The box says you get 24 figures but if you want you can use extra pieces to make partial skeletons emerging out of the ground, or as casualties, and increase that number. I think I got 28 figures all told with a few casualty markers (pile of bones) to boot!

Now normally I have a habit of not revealing my new projects until they hit the table, it’s fun that way, the big reveal. Now with the Corona Virus, Sheltering at Home, and social distancing get togethers are done for a bit so I have decided to just share my build of this warband here.

Ok, enough! Let’s see the figures!

REMEMBER “clicking” on the picture will give you a larger version.

Some might question the basing choice since I went with a “fairly” simple flocked base instead of a more intricate “undead looking” base that many people use. Well several reasons,

  1. I didn’t want the base distracting from the mini, sometimes “skeletons” are  a bit plain.
  2. We play mostly on “grass” covered mats (and see above)
  3. Skeletons, even with their armor, weapons, and dressing, can be a bit monotone so the green color really helps off set this.
  4. There was going to be a lot of skeletons and simple is faster!
  5. I had a plan to “tie” in the basing with the figure! (see further down)

While there are a few bases designed for “clawing out of the earth” poses its very easy to take spare parts and create your own. I actually found creating varied poses was a lot of fun and pretty easy given the thin plastic. In part two of this series on the “Undead Warband”  I’ll talk more about the nuts & bolts of building and modifying.

My crazy brain like to analyze figures before I paint them, what are they doing, why are they doing it, what are they thinking, etc. I find it helps me in selecting how to paint and pose them. With the “skeletons” I started thinking, “well their frekkin dead so what keeps them going?” and thought “ok, dead equals no “life force” so to reanimate them the Necromancer gives them a magical shot of “life force” but how can he keep this up for a whole army?” well he doesn’t! Once they are brought to life and sent off they have the ability to steal “life force” from any living organism they contact.

So if you look at my bases you see that the grass where the skeletons walk is black or brown, wilted and destroyed as the “life force” is pulled away. Yea, I sometimes go down the “Rabbit Hole”……

These are just the first five of 30 that I’ve done already, they are fairly simple as I was using them to develop a style and paint selection for the rest of the army. I will post picks of the others soon. There are also quite a few other components to this army to be revealed in future post!