Another “Dog Day Afternoon” in So Cal “Mansurah” 1250ad

Well its been awhile since I’ve posted up anything, not that there wasn’t anything going on its just that some times there is so much going on that time for posting it up is in short supply!

I did make some time to get down to the “Dog of War” club house for some gaming over the last month and that included a great gaming session based on the Crusader era “Crescent and Cross” SAGA rules. Tim Daun has been working on a multi player scenario featuring the 7th Crusades battle in Egypt circa 1250 for the control of the city of “MANSURAH”

The pictures are can be opened (by right clicking and selecting open) for a much higher res picture! It may take awhile if your internet speed is slow or you are using a mobile device! Use your browser’s back button to return to the article. Please be sure to check out the high speed time lapse of the game linked at the end, a 4 hour game in about 2 minutes! There are also quite a few more pictures on the official “Dogs of War” site maintained by Tim D at Dogs of War

The French, English, and Milites (Military Orders) land and deploy from their camp

The French, English, and Milites (Military Orders) land and deploy from their camp

These beautiful SAGA warbands are from the collections of Tim Daun and Chris Snell, dam nice looking on the field!

These beautiful French and English SAGA warbands are from the collections of Tim Daun and Chris Snell, dam nice looking on the field!

This SAGA recreation was the second “play test” of the possible game to be put on at a convention in the future. Tim D, Chris S, and Rick A would command the Muslim forces and Dave D, Chris V. and Bill W (me) commanding the assaulting Crusaders. The main task of the Crusaders is to secure the City as a base of operations for continuation of the crusade. Failing to do this leaves them stranded and open to attack, so they must clear the city completely. I wont go into the game much as it is still having play balance adjusted and needs to be played quite a few times for players to get the “feel” for it, work out strategy, and of course adjustments to be made. I will say I think it already plays well and is a lot of fun. With a few more tweaks it will be another classic “Dog’s of War” production!

Rick not only looks quite confident as the cities Muslim commander he looks the part!

Rick “Abbu Bey” not only looks quite confident as the cities Muslim commander he looks the part! Buildings by Crescent Root Studios

We are ready to soak our sand with the infidels blood!

We are ready to soak our sand with the infidels blood!

This battle (the 2nd) was I’m told a much better showing by crusader forces with them making it into town, clearing several buildings, while taking few losses. Other battles raged on the outskirts of the city where again the crusaders fought well and kept most of the Muslim relief forces from any hope of helping the cities defenders. The game however ended with Muslim forces still in control of half of the city so was technically a victory for the forces under the Crescent Banner!

Ricks Muslim Hearth Guard was held fast against the tide of Crusaders taking but a few losses!

Ricks Muslim Hearth Guard was held fast against the tide of Crusaders taking but a few losses!

My "Teutonic Knights" are raring to go!

My “Teutonic Knights” are raring to go!

I played my Teutonic Knights and did well mostly by raising my “piety” level up to a “4” and at this level the bonuses become very powerful! My Crossbowmen move forward mowing down Muslim defenders as if they were all armed with 50 caliber machine guns! In hindsight I made a few mistakes being new to my Teutonic’s and the scenario. I should have moved faster and more aggressively in clearing the town (this was true across the crusade army) and my last heroic charges by the Teutonic Knight Hearth guard while glorious at first were too late and ultimately directed at the wrong target.

Joe Nacchio as always provided some great accent terrain pieces to the setup. Joe is a real team player and many wargamers do not real think about how important these little extra touches are to any game!

Joe Nacchio as always provided some great accent terrain pieces to the setup. Joe is a real team player and many wargamers do not real think about how important these little extra touches are to any game!

The terrain was top notch and sure to be much more spectacular should this game ever make it to a convention. Thanks to all the “Dogs” for a great Saturday of Gaming!

Bill W

Check the entire 4 hour battle in 2 minutes! Go full screen and have your sound on! and remember you can select higher video quality if your system supports it. (up to 4k for this video!

Below a brief synopsis of the conflict taken from Wikipedia

By the mid-13th century, the Crusaders became convinced that Egypt, the heart of Islam’s forces and arsenal, was an obstacle to their ambition to capture Jerusalem, which they had lost for the second time in 1244. In 1245, during the First Council of Lyon, Pope Innocent IV gave his full support to the Seventh Crusade being prepared by Louis IX, King of France.

The goals of the Seventh Crusade were to destroy the Ayyubid dynasty in Egypt and Syria, and to recapture Jerusalem. The Crusaders asked the Mongols to become their allies against the Muslims, the Crusaders attacking the Islamic world from west, and the Mongols attacking from the east. Güyük, the Great Khan of the Mongols, told the Pope’s envoy that the Pope and the kings of Europe should submit to the Mongols.

Louis the IX

Louis the IX

The ships of the Seventh Crusade, led by KingLouis’s brothers, Charles d’Anjou and Robert d’Artois, sailed from Aigues-Mortes and Marseille to Cyprus during the autumn of 1248, and then on to Egypt. The ships entered Egyptian waters and the troops of the Seventh Crusade disembarked at Damietta in June 1249. Louis IX sent a letter to as-Salih Ayyub. Emir Fakhr ad-Din Yusuf, the commander of the Ayyubid garrison in Damietta, retreated to the camp of the Sultan in Ashmum-Tanah, causing a great panic among the inhabitants of Damietta, who fled the town, leaving the bridge that connected the west bank of the Nile with Damietta intact. The Crusaders crossed over the bridge and occupied Damietta, which was deserted. The fall of Damietta caused a general emergency (called al-Nafir al-Am النفير العام) to be declared, and

One of French King Louis's brothers Charles d’Anjou

One of French King Louis’s brothers Charles d’Anjou

locals from Cairo and from all over Egypt moved to the battle zone. For many weeks, the Muslims used guerrilla tactics against the Crusader camps; many of the Crusaders were captured and sent to Cairo. As the Crusader army was strengthened by the arrival of

Alphonse de Poitiers, the third brother of King Louis IX, at Damietta, the Crusaders were encouraged by the news of the death of the Ayyubid Sultan, as-Salih Ayyub. The Crusaders began their march towards Cairo. Shajar al-Durr, the widow of the dead Sultan, concealed the news for some time and sent Faris ad-Din Aktai to Hasankeyf to recall Turanshah, the son and heir, to ascend the throne and lead the Egyptian army.

The Battle

The Crusaders approached the battle by the canal of Ashmum (known today by the name Albahr Alsaghir), which separated them from the Muslim camp. An Egyptian showed the Crusaders the way to the canal shoals. The Crusaders, led by Robert of Artois, crossed the canal with the Knights Templar and an English contingent led by William of Salisbury, launching a surprise assault on the Egyptian camp in Gideila, two miles (3 km) from Al Mansurah, and advancing toward the royal palace in Al Mansurah. The leadership of the Egypt_adm_location_map.svg2Egyptian forces passed to the Mamluks Faris Ad-Din Aktai and Baibars al-Buduqdari who contained the attack and reorganized the Muslim forces. This was the first appearance of the Mamluks as supreme commanders inside Egypt. Shajar al-Durr, who had full control of Egypt, agreed with Baibars’ plan to defend Al Mansurah. Baibars ordered the gate be opened to let the Crusaders enter the town. The crusaders rushed in, thinking the town deserted, only to find themselves trapped inside. The Crusaders were besieged from all directions by Egyptian forces and the local population, and they took heavy losses. Robert of Artois, who took refuge in a house, and William of Salisbury were both killed along with most of the Knights Templar. Only five Templar Knights escaped alive. The Crusaders retreated to their camp in disorder, and surrounded it with a ditch and wall. Early on the morning of February 11, the Muslim forces launched a devastating offensive against the Frankish camp. On February 27, the new sultan Turanshah arrived in Al Mansurah to lead the Egyptian army, and the death of as-Salih Ayyub was formally announced in Egypt. Ships were transported overland and dropped in the Nile behind the Crusader ships blocking the reinforcement line from Damietta. The Egyptians used Greek fire, destroying and seizing many Crusader supply vessels. The besieged Crusaders soon began suffering from famine and disease. Some Crusaders deserted to the Muslim side.

Despite being overwhelmed and ultimately defeated, King Louis IX tried to negotiate with the Egyptians, offering the surrender of the Egyptian port of Damietta in exchange for Jerusalem and a few towns on the Syrian coast. The Egyptians rejected the offer, and the Crusaders retreated to Damietta under cover of darkness on April 5, followed closely by the Muslim forces. At the subsequent Battle of Fariskur, the last major battle of the Seventh Crusade, the Crusader forces were annihilated and King Louis IX was captured on April 6. Meanwhile, the Crusaders were circulating false information in Europe, claiming that King Louis IX defeated the Sultan of Egypt in a great battle, and Cairo had been betrayed into Louis’s hands. Later, when the news of Louis IX’s capture and the French defeat reached France, the Shepherds’ Crusade movement occurred in France.

Louis IX was taken prisoner.

Aftermath

According to medieval Muslim historians, 15,000 to 30,000 French fell on the battlefield and thousands were taken prisoners.[24] Louis IX of France was captured in the nearby village of Moniat Abdallah (now Meniat el Nasr), chained and confined in the house of Ibrahim Ibn Lokman, the royal chancellor, and under the guard of a eunuch named Sobih al-Moazami.[25] The king’s brothers, Charles d’Anjou and Alphonse de Poitiers, were taken prisoner at the same time, and were carried to the same house with other French nobles. The sultan provided for their subsistence. A camp was set up outside the town to shelter the rest of the prisoners. Louis IX was ransomed for 400,000 dinars. After pledging not to return to Egypt, Louis surrendered Damietta and left for Acre with his brothers and 12,000 war prisoners whom the Egyptians agreed to release.

The battle of Al Mansurah was a source of inspiration for writers and poets of that time. One of the satiric poems ended with the following verses: “If they (the Franks) decide to return to take revenge or to commit a wicked deed, tell them :The house of Ibn Lokman is intact, the chains still there as well as the eunuch Sobih”. —from stanza by Jamal ad-Din ibn Matruh.

The name of Al Mansurah (Arabic: “the Victorious”) that dates from an earlier period was consolidated after this battle. The city still holds the name of Al Mansurah today, as the capital of the Egyptian governorate, Daqahlia. The National Day of Daqahlia Governorate (capital Al Mansurah) on February 8, marks the anniversary of the defeat of Louis IX in 1250. The house of Ibn Lokman, which is now the only museum in Al Mansurah, is open to the public and houses articles that used to belong to the French monarch, including his personal thirteenth century toilet.

Byzantine Birthday Build

My main gaming buddy Steve Gausche had a Birthday approaching and being a guy with everything I had to figure out a gift he wanted, he needed, and something he couldn’t get anywhere else….? Easy! A Byzantine Cataphract! Steve had SAGA Byzantine Warband painted by “Monty” he purchased about a year ago, but it had not come with the very cool fully armored heavy horse cavalry used by the Byzantine Emperor Belasarious! Steve had mentioned several times he might pick up and paint some of these. Knowing Steve I sensed this would not happen soon if ever!

BYZ7So with a couple of clicks on Gripping Beast website a 4 figure unit of 28mm BZC06 Byzantine Kataphractoi were winging their way across the sea to me and my waiting paintbrushes. Within a week they were sitting on my “workbench” going through the pre-paint process. That’s where I trim flash, alter poses, and fix any casting problems a well as make custom changes to the figures. I like to have figures that are unique and a bit better than a just painted of the shelf figure set.

BYZ1BYZ2

One of the first problems I found in the casting was that the riders did not fit very well on the horses, they fit but if simply glued in place there would be huge apparent gaps between horse and rider. I’m somewhat of a perfectionist in my figure work and known for taking time with details that most of the time only I would notice….oh well that’s me!

BYZ6I knew that the gap was way to big for simple filling with glue. Even milliput of other filler would not look right. I decided to use kneadite, blue / yellow, the 2 part sculpting epoxy (used for sculpting figures from scratch) and sculpt the missing space to look like the rest of the figure. This would mostly be some padding and chain armor around the figures legs.

Besides the filling around the legs I would do scratch built steel spears, spear points, copper flags, and a few other additions. I was planning on just using decals for the shields but as usual I was not happy with that and painted the shields by hand. BYZ4BYZ3

The Byzantines Kataphractoi Cavalry used “Kontos” a very, very long spear (some estimate it at around 21’) and I wanted that to be represented on these figures if I could. The only problem with that was that a true scale 21’ spear would create problems with storage as well as their use on the battlefield. I chose to use a spear length of about 15 scale feet as it gave a good “long” look and still worked reasonably well for storage in my case.

To the spear I added some flags and pennants. I sculpted some horse tail pennants as well just to give variety. I was not sure about the job at first but later pictures show it came out great, in fact I sometimes forget it was not part of the factory “sculpt”.

BYZ5On to the prime coat and as with most of my “metal” mini’s I used “Krylon” auto primer flat black. This primer not only works great but is very inexpensive, about $5 a large can.

BYZ6p1

BYZ6p2

No more “gaps” after the additional sculpting/filling.

Well after this point I got into my painting mode and didn’t take another picture until they were based and painted! I think they came out quite nice. I went back and forth as to a shield design, at one point I was just going to decal them, but in the end I hand painted them BYZ9as I like to do. Its a lot more work but I think it then gives you a true hand painted figure. I’m not a real good painter (figures yes but portraits, no!) but I took a stab at painting the “Savior” on their shields as I thought that was very appropriate. This gives them the feel of “being Protected by their Faith!”

 

The “Kicker” of this who story of “Steve’s Birthday Figures” is that Steve was touched, happy, and impressed with the gift of the “Byzantine Cataphract” but let slip that he was thinking of selling the “warband” since he did not like playing them….Lol! So I guess I’ll just do a unit of Viking Archers for him as he will like them a whole lot more….. the Byzantine Cav?  Well I may sell them or I just might paint a Byzantine warband for myself!

SAGA Tournament, Success!

BigShot

SAGA games almost as far as the eye can see.

Wow! What a great turn out and day of gaming! The last weekend in January saw the culmination of 3 months of game days leading up to Saturdays SAGA Tournament! Twenty players fought 3 rounds each over the course of 6 hours to determine the chosen few left standing at the end to receive some of the great “loot” from the prize table!

Last summer the Los Angeles based “Dog’s of War” miniatures war gaming group was kibitzing at their clubhouse or as we call it “the Dog Pound” and putting forth ideas for a get together outside the club to both promote miniature war gaming and hold an event with others outside the group. We decided to limit the scope of the project to our current favorite period and rules “SAGA” Dark Ages Battles. We hoped to meet new players, bring other SAGA players out of their garages, and even possibly create new devotees to the game. Several plans were put forth. We finally decided to run a series of game days where we would be able to both bring current players together as well as introduce new players to the game in a casual setting. Several different venues were considered for these events before finally deciding to start where we knew there to be gamers who were  interested in SAGA.

VIKINGgodsRnd1a

We approached Chuck Robbins of the Game Empire in Pasadena, California, with the idea and got a positive response to our ideas. Soon we were holding regular SAGA game days every 2 weekends and the response from both current and new players was great. It

Mike and Chuck share a laff!

Mike and Chuck share a laff!

seemed that there had been a small group doing SAGA there months before but interest had waned as a few of the main players had moved. With the support and drive of the Dogs of War this was about to change. Any type of gaming, especially miniature wargaming interest level is critical and when gaming is sporadic or monotonous (same opponent every week) interest levels plummet. This leads to disappointment and a reluctance of gamers to invest money and time in a set of rules and figures that they feel will be rarely used, or the “enjoyment factor” will be low verse the investment.

027

A couple of “Dogs” share a moment……

Well the “Dogs of War” are persistent, dependable, and dedicated, if they are anything and it showed in the final turnout where after a reliable series of game days the player count for the tournament exceeded anyone’s expectations and that even after half a dozen players we thought would surly be there had to cancel! The tournament was as big as several others I have seen at big conventions!, with better prizes, and more fun!

Rick Abbo makes and sells some cool Fatigue markers

Rick Abbo makes and sells some cool Fatigue markers

Before I get into the tournament I want to thank all the “Dogs” for their hard work in putting this together, making the drive week after week, lugging terrain, mats, rules, and troops to teach, lend and develop new players. Chris Snell for all the above and always being there, Joe Naccio for his always on top efforts, building, painting, and contributing much more than we all really know (Joe painted his extra figure into the Viking Warband prize, the Viking Command stand prize, and provided all the “tweezers” door prizes!, David Dandridge for his level headed consul, devotion, and volunteering to not play and take the reins of umpiring and tabulating the tourney (woot I got to play!). Rick, Tim and the Sarge, Galen, Steve G, and all the “Dogs” well done! Rick and I both contributed prizes as well, Hills, Fatigue counter stands, trees, sacred ground markers…..

Ricks newest creation a turn record piece.

Ricks newest creation a turn record piece.

We all also need to remember that this would not have been possible with out the Game Empire and Chuck Robbins. The Game Empire is one of the last “Brick and Mortar” game shops left around LA and we all need to support them so events like this can go on! Chuck contributed to both the prize pool and the use of his store space resources over the last three months. Travis his store manager was always there to help and is a wealth of experience in running events, thanks Chuck and Travis.

my first opponent James and his Skraelings....

my first opponent James and his Skraelings….

The first rounds began shortly after 11am Saturday and the last finishing up about 6:30 that evening. The 20 players who registered and fought were as follows;

Frank VillaOrlad / Teutonic Knights, Jose Farinas / Crusaders, Christian Sorensen / Anglo-Danes, Dennis Bolin / Welsh, Rick Abbo / Moors, James Stilwell / Skraelings, Sara Stilwell / Vikings, Roger Stilwell / Anglo-Saxons, Bill Stilwell / Normans, Tim Daun / Anglo-Danes, Chuck Robbins / Normans, Igor Torgeson / Normans, Mike Gunson / Anglo-Danes, Bill Witthans / Vikings, Chris Armstrong / Anglo-Saxon, Chirs Snell / Normans, Steve Gausche / Vikings, Galen Yee / Anglo-Danes, Joe Naccio / Skraelings, and Jeff McArthur / ?

 

This great Viking army was built, painted and donated by Joe Naccio! Hats off to Joe!

This great Viking army was built, painted and donated by Joe Naccio! Hats off to Joe!

The current “goto” warband Anglo-Danes were the most popular and did well, but failed to make it to the top. Vikings and Normans were also well represented with Roger Stilwell’s Viking warband taking top spot and the grand prize of…what else, a painted Viking Warband! Hot on his heels for top honors was Chuck Robbins with his Normans going like Roger’s Vikings win/win/win and only getting edged down to 2nd place by 3 points. Chuck picked up a very nice Viking command stand painted and donated by Joe Naccio. 3rd place went to Bill Stilwell another of the Stilwell family gamers playing yet again another Norman

Rick Abbo makes and sells some cool Fatigue markers

Rick Abbo makes and sells some cool Fatigue markers

warband. Bill took home some of Rick Abbo’s custom “Fatigue” marker stands. Rick makes and sell these, email him for info. Dennis Bolin came in 4th place with the only Welsh warband to see action that day and took a set of “Sacred Ground” markers made for the tourney (made / donated by me). Jose Farinas came in at 5th and was rewarded with a set of trees (also from me) and last place, winner of the “Wooden Spoon” award was Chris Armstrong who’s dice utterly failed him! He gets a new set of dice from the Game Empire! Everyone else was rewarded with a cool set of “tweezers” a door prize from Joe N. and a great day of wargaming!

Some cool hills buit and donated by "yours Truly"

Some cool hills buit and donated by “yours Truly”

So as I played in and ran the tourney I was pretty busy so I’m not able to speak about all the other battles, just the ones I was in. First I fought James Stilwell and his Skraelings, James was a tough competitor and the Skraelings can give any opponent fits, I pressed my Vikings hard and they broke through killing his Warlord on turn 4. Next was Chris Snell, Chris and I have fought many battles before and he’s tough…normally I have Normans against his Vikings but this time he had Normans and I the Vikings! Chris has learned to finesse his Normans and gave me a hard time, we fought tooth and nail however I was getting the worst of it and my die rolls weren’t helping. I made one last effort to push into his Warlord. I killed all but one of his hearth guard, he ALL my figures save the warlord so that found our Warlords slugging it out for the next two two rounds with my warlord surviving TWO rounds of shooting from both a full 12 man levy bow unit and his near full strength crossbow unit! EPIC!!!! 4-5 people were watching and sheering this one!

MyViking

My Vikings charge over the hill, into Chris Snell’s Normans, and Valhalla!

My warlord killed 2 or three of his hearth guard and fought his Warlord as well while standing alone but then my warlord dieing at the end. The third round pitted me against Christian S and his Anglo-Danes in the Sacred Ground scenario. By this stage of the day I was tired, loosing steam, and poor die rolls did not help (my excuse “wink”) so smart play on Christians part had me and my Vikings return to the boats, conceding the game at the beginning of turn 5!

At this point most of the third round was complete and winners and losers then gathered to lick their wounds and cheer the winners. The Winners got to choose from a prize table in order of their placing in the tourney. Prizes went down to 6th place.

CucBilRodger

Chuck and Bill (me) present Roger Stilwell his 4 point Viking Warband for his placing first in the tourney.

beer_toast

Our rewards!

Everyone had loads of fun, all were praising the “Dogs” and Game Empire for putting the Tournament on, and many asking when the next one would be. As the last players drove away the remaining “Dogs” packed away the gear and retired across the way to Lucky Baldwin’s Pub for some well deserved drinks and a bit of food!
Since some have asked the next SAGA event will be announced shortly, it will take us to the land of the Crusades! The next expansion of the SAGA rule set the “Crescent and the Cross” We will be doing game days leading to a tourney……details to come…..

Bill Witthans

Please enjoy the gallery of the days fun! There are more pictures coming so check back soon.

 

SAGA Tournament Guidelines, Schedule, and Entry forms.

SAGA's Basic rules are all you need to start.

SAGA’s Basic rules are all you need to start.

So here they are all the Guidelines, Rules, Entry Form, and Schedule for the upcoming SAGA tourney at “Game Empire” in Pasadena, California. The Tournament is hosted by and run by the “Dogs of War” gaming group with support from Chuck Robbins and the Game Empire.

Forms are in both .Doc and PDF forms as well as being available at the Game Empire from Saturday, January 10th, 2015. This Tournament will focus on the original Dark Ages rule set but will allow “Warbands” from the Crescent and Cross” to be used. Details and rules are found in the Tournament Rules file. The Tournament is focused on “Fun and Fair play” with emphasis on getting the “newer” players into their first SAGA Tourney and a chance to so what they have learned. To this end we have purposely kept options limited for this FIRST tournament event. If this goes well with both attendance and play we will expand into the “Crescent and Cross” rule set with more options. Also remember there are still to “pre Tourney” gamedays on the 10th and 24th of January, 2014! Come meet everyone and “tuneup” your warband for battle!

Tournament Rules in .DOC form

Tournament Rules in .PDF form

Entry Form in .Doc form

Entry Form in PDF form

Tourney schedule in .Doc form

Tourney schedule in PDF form

The Norman battle line!

The Norman battle line!

 

 

William The Conqueror a Norman legend!

William1

So I have not been posting here as I’ve once again made the mistake of checking out a cool internet game….yes and like all they SUCK you in and you suddenly find huge amounts of time have vanished along with some cash! Internet games can be fun but they are also frustrating as they are built to keeping you reaching for that goal that once you obtain immediately opens another goal you must obtain, it does not end…. The part that bothers me the most is that when I turn off the PC I’m left with nothing to show for all my efforts, perhaps some good times, but still no tangible, material, items….. With Miniature Wargaming you have not only the fun but are left with beautiful miniatures that will be there every time you open their box!

Ok, so enough of that! Since I redid my site a few months back I have been putting up content both new and lots of “old” stuff from my previous site. I thought I had put this guy up but perhaps it was only on the Lead Adventure Forum “Dark Age Challenge”?

Nor113aa

Well either way here he is “William the Conqueror” or as his friends (not where he can hear them!) and enemies call him,

“William the Bastard” leader of the NORMANS and my favorite SAGA Warband. I took a bit of time on the Normans and wanted to have a real “standout” leader base. I decided to stay with a “Gripping Beast” figure for him to keep consistent with the other figure sculpts in this army. The “Gripping Beast” William figure is probably one of the better named characters, in the line and I had a few ideas for making him really stand out.

Nor113a

Well article writing is a funny thing since as soon as I think I have all the info and pictures ready I start writing and find I can’t “find” something! I can’t find the original picture of the “Gripping Beast” unpainted figure I used for William! I believe it is actually an “Odo” figure or one that could be used as either. I do remember than the figure came with a “Mace” and that would be correct for either William or Odo. If anyone has a pic of this figure please send it or a link! So any way I changed my figure to have a sword in his hand. I also modified his horse by cutting his front legs off the base and the also cutting out a bit of the rear legs to allow it to be posed in a rearing up/jumping position. Under “William’s”  saddle area was heavily cut and filed so he was leaning into the horse in a more forward position. This did two things, first he did not look like he was about to fall backwards off the now “rearing” horse and wit a bit of bending/cutting of his sword arm he looks like he is taking a swipe at a ground target.Nor113f

 

Now to give him a “ground” target I chose an extra damaged “foundry” Viking I had lying about. The Viking had a busted/miscast arm and after a bit of hacking away with a “xacto” knife I had him posed to appear as if “William” had just knocked him off a rock and was about to make sure he was finished. Many warhorses in the day were trained to stomp enemy foot troops and I have shown “Williams” horse doing this with terrible effect!

Nor113cShield is hand painted and lions are thought to have been a device used by him although the “shield” would probably been red I chose Blue/White to have better contrast with the rest of the figures colors (red cape)

The little “mini” diorama was fun to build and I think it came out rather well. It sure scares the enemy!

 

 

An “Unexpected Journey” Kingdom Con in San Diego

cpsdentrance-for-flip_home_masthead

Your view as you enter less than a block off the freeway! quite pretty when compared to the “LA” con venues, and moments away from Mission Bay beaches, Old Town, and Coronado Island,  hint…”wife appeal”

With no Spring gathering of HMGS-PSW during their usual April con period (whats up with these guys?) Steve G and I went to San Diego’s “Kingdom con convention” held April 24-28, 2014, one of the rare gatherings on the US West coast for miniaturist  in what we call the “Desert of the Wargaming World”. When we locals call this area a desert we don’t mean there is no miniature wargaming around, no there are many places that have far less gaming going on, we in fact have quite a bit going on, its just that like life in the desert its hard to find, you have to look under rocks and behind bushes to find it. Over the years many of us have tried to bring the southern California Miniature Wargaming scene closer together under one roof so to speak with varying degrees of success and in Kingdom Con we have yet one more group trying it.

Kingdom con has been going on for several years and has been doing better each year. I had never attended it as local LA cons and my involvement with HMGS-PSW kept me busy enough try to get things better in the Los Angeles area. This year would be different as my break with the Los Angele’s conventions and in fact HMGS-PSW of whom I had been a member for more than 20 years had left me with both the time and the yearning to attend a different gathering and meet different people.

Since my time as President of HMGS-PSW had brought me into contact with a lot of the different groups around the Pacific Southwest on a organizational level, I was on a lot of their yahoo groups, mailing list, and various events still dropped into my email box.  When the announcement for this years Kingdom con arrived and a quick glance at their event list revealed at least 3 miniature events I’d be interested in including a SAGA Tournament event I became very interested. Like I said earlier most of us are gaming in our own circles (some under rocks) and it’s sad we seldom venture out to see and share with others the fun, passion, and camaraderie of the Miniature wargaming community. This is particularly prevalent in the Historical section of the hobby where many of the old stick in the mud’s bemoan the state of the “Historical Wargaming Hobby” but can’t be induced to rise up off their “lardy arrses” and get out and participate! Such was my feeling when I tried to get a bit of interest in some of us making the drive down to see what was going on there.

So after lifting a few rocks and bushes I found a few stalwarts who decided in favor of making the trek down. Tim Daun (another former President of HMGS-PSW) his wife Jen, Steve Gausche (my #1 gaming bud and also a former member of HMGS-PSW, 15+ years) all were up for playing SAGA the DARK AGES historical game tourney with a different group and away from our own rocks. So cutting to the chase we all made the almost 2 hour trip (for us) Saturday morning down to San Diego arriving at the Crowne Plaza hotel in beautiful Mission Valley just in time for the sign in, checking of Warband list, and the 10am start time for the first of 3 rounds of competition.

Before I get into the Con and the Tourney lets talk about the drive because I know a few of you “Lardies” are already thinking “1 or 2 hour drive!!! I’m not doing that! Ahh horrible, horrible, why can’t they have the convention closer to me? in fact cant it be just up the block!” Well the people who put these things on, do all the work to bring you a bit of fun, and rarely get to enjoy their own con do the best they can for the most part. Cons are not easy things to put on (I know I’ve been responsible for more than half a dozen) and the least we can do is to come and support them because only through that support they will grow into the cons we all dream about attending. That 1-2 hour drive in both directions…well call some friends and carpool, it was a very pleasant time for us to sit and kibbitz on many things, wargaming, cons, painting, and life in general. The drive was really much the same as the pre-game “bs” that normally goes on with all gaming groups except we were moving at 70 miles per hour……..

My, My, I do get up on that soap box don’t I…..

So we arrived at the Crowne Plaza Mission Valley right off the freeway, where a quick right and left brought us into the parking lot were the attendant politely asked if we were here for the convention, “yep” “great sir, $3, please” $3? Dam I haven’t seen parking that cheap in 20 years at a con! And you got in and out privileges with out being a over nighter!!!!  The parking lot was very large and had ample parking despite becoming quite full during the day always had spots open. There were two convenient doors available to load in and out from and within moments we had gathered up our mini’s, terrain, rules, and with a short walk stood in the lobby. Déjà vu! I realized that it was the same great hotel that my wife and I would occasionally stay at with the kids back in the day when coming to visit relatives here in SD, lovely place with a great pool area, beautiful grounds, pleasant helpful staff, and unbelievably…a fair priced restaurant with good food! (ok the restaurant is not cheap fast food but its not overpriced crap and you don’t have to walk our drive out)

The people at the Kingdom con registration desk were very friendly and after plopping down $20 bucks for our one day badge they pointed us in the direction of the upstairs “Historical miniature’s” area in the Grand Pacific Ballroom and even sent a “guide” along to make sure we found it…or was it to prevent us “Historical” guys from wandering around and ruining the rest of the con?…just kidding!

King12

Nice Room, plenty of elbow room and well lit! Local Wargamers Steve Gausche (3rd on left and Tim Daun (1st on right) prepare for the first round. Tony the events organizer is on the right just past Tim.

The room was nice 30 x 70, well lit! and filled with plenty of tables and chairs.  Several games were already going on and in the middle there were 2 long sections about 4 x 16 with terrain in-place for the SAGA tourney.  Tony the SAGA events organizer Tony was there setting up terrain and getting everyone’s Warband info recorded. The turn out was better than I expected 7 locals and 3 of us “northerners” for a 10 player 3 round competition. I planned to run my “Normans” and in a basically “stock” formation, levy bows (12), warrior Crossbows (8), 4 Hearth guard units (4×4=16), the Hearth guard would fight in 2 four figure units and one 8 man unit. I figured this would be fairly balanced and give me a good chance in most situations. Tim Daun was also going with his band of choice the Anglo Danes, Steve who I thought was going to run his Vikings switched up and brought out the Byzantines!! (he regretted this a bit later when we found out how the different rounds were to be played)

Everyone quickly got down to business, slash, hack, charge!

Everyone quickly got down to business, slash, hack, charge!

Now I’m not a tourney player in fact this was my first real experience at a tournament, not that I haven’t seen them or have a general knowledge of how they work, it’s just I do not play games that lend themselves to tournament type play. SAGA is different for a historical game and follows a trend of “newer” historical games to be designed along a one on one competition ala the “War hammer” mold. Yes guys get over it the younger generation of gamers who started with Warhammer and not Napoleons battles or the traditional type Historicals we learned and were brought up with are now getting into historicals and the resulting games often have a flavor or play style that harkens back to their roots! Of course many of the traditional wargames like WRG, DBA, and others have similar styles of one on one competition play. I like some of these newer games and think they help give new life to our hobby of “historical Wargaming”, people and times change and we have to change with them or fade away….

That being said I figured the tournament would be 3 rounds of fairly straight forward SAGA with the winner being the chap who did the best, period…Yes it did end up being the chap who did the best but the “straight Forward rounds” were quite a different matter. Tony had mentioned in an email that each of the scenarios would be different, I assumed they were the scenarios out of the book and that where things started to go wrong for me and my Normans… then came the announcement that we would not as normal be rolling terrain up but playing on pre set boards, well there was strike two for the Normans as terrain placing is quite important for them as a mobility/range weapon warband…oh well into the fray.

Paul and his "Breton's" my first opponent. Great player, calm and scary at the same time!

Paul and his “Breton’s” my first opponent. Great player, calm and scary at the same time!

My first opponent was Paul a very nice San Diego player (as they all were) and he brought out to my surprise another horse army the Bretons! Much like the Normans except the hearth guard are all missile /javelin troops! They can run up and shoot! then melee before you can say “Jack be Nimble”. As I mentioned the terrain was pre-set something I was a little disappointed in since I think “setting” the terrain is a big part of many warbands depending on who they are facing and this coupled with my javelin armed opponent had me a bit un-nerved. I fought hard but my Normans were unprepared for the Javelin armed horse so my poor die rolling coupled with Paul’s good play and good roles soon had me on the ropes. This round was a win by casualty points we marked our battle report cards, handed them in and went for a lunch break.

My Normans appear to be "stunned" at the ferocity of Paul's Breton's as they sweep round my Hearth guard delivering devastating Javelin attacks.

My Normans appear to be “stunned” at the ferocity of Paul’s Breton’s as they sweep round my Hearth guard delivering devastating Javelin attacks.

 

Our lunchtime view from "Islands" resteraunt in the hotel! was beautiful as well as relaxing!

Our lunchtime view from “Islands” restaurant in the hotel! was beautiful as well as relaxing!

For lunch Steve and I almost went out but then decided to try the Hotel, always a dicey proposition, but the place “Islands” had fair prices (for a hotel) great service, and the food very good! So we ate relaxed, talked about the mornings battles, soon it was time to walk back up to our final two rounds. Both Steve and I were apprehensive about our next battles feeling we had used the “wrong warbands” for this shindig but we were having fun, and learning quite a bit about other Warbands.

The next round for me was a “Sacred Ground” scenario with 3 pieces of terrain laid out evenly across the center of the board that had to be taken and held each turn. At the end of each of your opponents turns if you held an Un-contested piece of sacred ground you received points according to the value of the figures there.

Rene ponders his opening combos.

Rene my second round opponent with his Welsh, ponders his opening combos.

Now  I was facing a Welsh Warband and felt much more confident going in as I knew my Warband would have some of it strengths come into play, it’s mobility, and it’s ranged weapons. For this game my die rolls were also better and I won the initiative roll and used my Cavalry’s mobility to move out to the objectives securing them by the second turn before the Welsh. On my left my Crossbow men moved in to secure one objective while some Hearth guard Cavalry secured the center section, now I had two of the three objectives and it was only turn 2 and the beginning of scoring. The Welsh player (it was Rene….) moved his Javelins into the far objective  and brought more of his men forward to try and push me off the objectives but my opening moves had seemed throw him off his game much like what happened to me in the first game and he now had to play catch up.

My Warlord and a small Hearth guard secure the center bit of "Sacred ground"

My Warlord and a small Hearth guard secure the center bit of “Sacred ground” while my larger Hearth Guard deals with his left flank units. My crossbows are just to the left holding the other objective.

I had placed my levy archers in a position to be able to cover both left and center objectives, this with back up by my Hearth guard cav coupled with the fact that I only had to fight defensively gave me the advantage and after a bad third round his losses forced him to abandon the one objective he held and join his other troops trying to force me off the  the center one. He briefly took the center, long enough to get two points, then a flock of arrows and a charge by another of my Hearth guard retook the center objective for the Normans. It was not a good day to be the Welsh, Norman win for game two (15 points for Normans, two points for the Welsh if I remember).

Fierce fighting for the center bit of "Sacred Ground" by the Welsh looked great but failed to help them as my larger Hearth guard having defeated the left flank switched to the center and drove the Welsh back with heavy loses retaking the center objective!

Fierce fighting for the center bit of “Sacred Ground” by the Welsh looked great but failed to help them as my larger Hearth guard having defeated the left flank switched to the center and drove the Welsh back with heavy loses retaking the center objective!

Steve was having better luck with his Byzantines and managed a draw against a tough opponent (the San Diego guys were ALL tough, well, practiced opponents who knew their Warbands!) Tim was now 2 and 0! Woot! I must mention here again that all the other players we met here from the San Diego area were great opponents, many allowing slight adjustments or corrections to be made during the game, very fair guys, who made even losing to them fun!

Dave was to be later mt 3rd round opponent, Anglo-Danes with lots of sharp Axes!

Dave was to be later mt 3rd round opponent, Anglo-Danes with lots of sharp Axes! This was the terrain for “Slaughter Fest”

My third game I faced the Anglo Danish with their great Dane Axes! This games was a mess from the first move! Tony the event runner gave us the scenario sheet as we sat down (would have been better to hand these out in the beginning of the day or even posted on the con event outline) and as I read it and Tony explained it I knew I was lost with my Normans. The scenario was called Slaughter House and points were to be awarded only for those figures killed in Melee!!! “What” I asked…”Melee only?” and me with a shooting warband who’s warrior crossbow figures get no credit for bow kills and have armor like his levis coupled with guys on Horses that are on bigger bases thus getting less figures into melee much of the time.  Well, it’s going to be fun trying this…..ohh and by the way figures who are killed regenerate into new warbands that can basically come back onto the board anywhere as long as they are not on your enemies home edge and must be “short” away from any enemy warband. The only Warband of his (8 man Danes Axes Hearthguard) I wiped out appeared to my rear right after I killed it at the beginning of his turn. Normans as expected went down in flames…..

Tim Daun brought his Anglo-Danes, his "A" game, and fought with a "northern fury" to take First Place in the field of 10 players! Well done Tim!

Tim Daun brought his Anglo-Danes, his “A” game, and fought with a “northern fury” to take First Place in the field of 10 players! Well done Tim!

So despite a few problems (mostly with my choice of Normans) I felt the tourney was very well run, we all had a great time, and our hats are off to all those guys in San Diego who worked so hard to put this together!!! Thanks, Tony, Rene, Paul, Dave, and all the rest well done!

The results well Tim Daun from our local group the “Dogs of War” took first place with a 3-0 win count! Way to go Tim! For his efforts he took home a 6 point Scott’s Warband from Gripping Beast! Nice!!! 2nd and Third place I believe went to Dave and Paul, One took a plastic Gripping Beast set and the other a full boxed set of Vallejo paints donated by me. Now yours truly also took home a prize because in the end my defeated, battle worn Norman’s were still judged to be the best looking Warband of the ten there! I got an Osprey Viking book I did not own yet! Our first SAGA tourney was over….

The rest, well since we spent most of the time in the SAGA room so the rest of the con was not well investigated…we took a stroll around the con at lunch and after the tourney and it was looking pretty well attended, not as big as a Strategicon convention but it felt much more vibrant, “younger” if that is the right word and it also seemed to have more miniatures stuff, not so much historical (although that is steadily growing) but the War Machine and 40K guys filled the larger ballroom! (60×160) There were many demo games scattered around the foyer and main hall with one catching my interest (sadly I did not have time to play) it was a miniature game with a beautiful board taken from the 1960’s movie “The Naked Prey” where Cornell Wilde plays a white man chased for sport by natives across the harsh African landscape while wearing nothing!!! Great idea! I happened to see local gamer Harry Morris (the Bengal Club) and his son playing in that one.

Robert Boyens always one of the "rocks" at conventions showed up to run his "Signal, Close Action" wargame. Looked mighty nice and would have loved to try it!

Robert Boyens always one of the “rocks” at conventions showed up to run his “Signal, Close Action” wargame. Looked mighty nice and would have loved to try it!

Robert Boyens (HMGS-PSW member) was down there and ran his beautiful wargame in the age of sail. I also saw a few other LA area gamers there in various games. I saw a large 28mm “DR. Who” game with very nice Victorian terrain. The Minis in the Sci Fi/Warhammer/Warmachine area were also a treat to see, some very nice work. Judging by the paper cups, large bottles of “the good stuff” those boys know how to game! Privateer Press had a BIG presence here! there were also “living history” re-enactors, Board gamers, RPGs, and all the rest one finds at a “mixed” venue.

The dealers room was packed but little for the “Historical Gamer” perhaps that will change with better attendance by historical gamers.

That pretty much ended our day we loaded the car, then walked back to the restaurant area where the bar had opened and had a few toddies, some delicious sushi rolls, and discussed the days battles….

So my overall impression with Kingdom con was very favorable, I admit the Historical side was still lacking and without more support from the locals it will not grow but they do have the makings of a great con if they can convince some of those “locals” that “if we build it they will come!” With a few more Historical games and better advertising it will take off! For us from the Los Angeles area it was in reality almost less hassle then one of our local airport cons… It was in a great city, in a great location, with great people, I plan to put on a game and take wife next year!

Bill Witthans

Links to more info on this event.

Kingdom Con

Dark Ages Terrain

I have a pretty busy life with work, family, and life’s other distractions so when I do paint or build I tend to be very, very intense and as such I have one bad habit that eventually causes problems for me while painting or building. The problem is that I tend to multi task or have several projects going at once in various stages…while that is not necessary a bad thing it can cause quite a mess on my work bench. Now before I start whining to much I must say I’m extremely lucky to have the work bench and tools I have since this is more than most miniaturist ever have, I’ve worked hard for years to put it together and I’m very thankful for it. This “gripe” is just about using it and that applies to all of us no matter how big small your setup is. So the problem in doing several projects at once or moving to fast through any “one” project is that I have a habit of just dropping one tool and picking up the next one, scraps, shavings, paint, and anything else is just pushed aside to save time, finish a project and get it on the gaming table….This leads to a work bench that although bigger than most only has a tiny space in the middle for working. I also find dust and scraps form other projects contaminating my current paint jobs! Well the other day I got fed up and decided to do a major cleaning and re-organizing of it and despite my initial unhappiness at doing it instead of actually painting something I soon got into the swing of it and actually had fun! I soon found items I had lost or forgotten, the barrel of a Russian T-26, the machine gun off a Russian JS3, half a dozen various minis in different scales and periods, a “new” bottle of glue, a long lost “favorite” paintbrush, and a dozen other little gems buried in the rubble of dozens of long finished projects. I cleaned and tossed large pile of old paint bottles, broken brushes, scraps of every type, pile of minis I decided I would not use, and on and on….ok long story short after going through the whole area including drawers and shelves and reorganizing them I had a work bench back that was 4 times the size I was working on, I had a spot that was organized and I could now be twice as fast as I was working in the “cluttered” space as before. I now did not waste time looking for things….”ah so much better!”

Ahh, the pleasant time I've spent here!

Ahh, the pleasant time I’ve spent here!

So after basking in the glow of a job well done I decided to rip into a new project that I had been putting off specifically because I had so little “working” room on that bench! Dark Age terrain and buildings.

The buildings as I got them off "ebay" the original owner had just given then a once over with brown paint....

The buildings as I got them off “ebay” the original owner had just given then a once over with brown paint….

I love terrain! Even badly painted miniatures look good on a nice bit of terrain! My latest foray in miniatures took me to a period I’m not very familiar with, the “Dark ages” and after buying and painting a few Warbands it was time to delve into some real “Dark Ages” terrain. A few scans of EBAY brought me someone’s cast offs, a couple of Saxon / Viking buildings (by Architects of War?), some Wattle fencing, and a couple of small fishing boats. These were either unpainted or just had a bit slapped here and there. In many games building and terrain need to be clearly defined to avoid disagreements as to who’s in and who’s out of it. In SAGA when troops occupy a building any enemy troops that come within “VS” (very short) or 2” must melee defending units or stay out side the “VS” range. This leads to lots of measuring and re-measuring, in some games. I like buildings with bases because it gives me a chance to better blend the terrain feature into my matt; the buildings I had bought had no bases. I decided to add my own and incorporate the 2” melee zone into them so that at a glance we could tell if a unit was in the zone or not.

First thing you want to do is find the proper basing material!!! I can’t stress this enough!!! Wrong choice here and all the rest of your hard work will be for nothing. I cry every time I see someone put their lovingly painted $40 building on a .50 cent base!!! “ok” you say smart guy “what should I use?”

You want a material that is;

1.    Is easy to work with and not to cost prohibitive. Remember though that going cheap here may cost you in the long run!
2.    Will not warp! (Art board, Card board, etc…bad choices) Plywood, MDF, and other materiel may work but HEAT and HUMIDITY affect these materials as well as the thickness you use. So consider local conditions and “chose wisely young Jedi”
3.    Is easily obtainable for later building projects to give your terrain consistency!

I have been in this hobby longer than some LAFers have been alive and one of the things I learned over the years was to base my figures and buildings well as this increased my (and others) enjoyment of them as well as later on if I decided to sell them they always sold faster and for a better price when the buyer realized he would not have to re-base!

Yes the plastic used in the base was also used to re-surface my workbench!

Yes the plastic used in the base was also used to re-surface my workbench!

I use plastic sheets (Styrene) from 1/8 to ¼ inch thick. Its easy to cut with many different tools and in a pinch can be just “scored” with a sharp knife and snapped in two. I having LOTS of tools available to me around the shop so I used a band saw but the same angled cut can be done with a “copping saw” (see picture) and they are handy and not expensive. A very good investment for the terrain builders work box!

Coping saws for fine cuts in wood or plastic. A great tool!

Coping saws for fine cuts in wood or plastic. A great tool!

The plastic used here is not from a hobby shop but direct from a plastic supplier. I can’t stress enough that many times we miniaturist need to think “outside” the box of getting all our materials from only “hobby” sources! Many times you can get your materials much cheaper from other sources, however you may have to purchase much larger pieces or quantities at first costing more, in the long run you will save a bunch! The sheet you see here came from a 4 foot by eight foot sheet!!! Yes and it cost about $50, but I had them cut it in half for transport and ease of working later. I have had and used this sheet for a dozen projects over the last 10+ years and saved $100s plus dollars it would have cost if I hard gone and tried to get the same stuff at a “hobby” shop and I still have another half sheet! There is also the fact that the largest sheets most hobby shops sell are 8”x12”!

The first cut of the bases showing clearly the contrast of the square base verse the roundness of the house. The base material is almost 1/4 inch thick. Not to worry it wont be very noticeable when we finish.

The first cut of the bases showing clearly the contrast of the square base verse the roundness of the house. The base material is almost 1/4 inch thick. Not to worry it wont be very noticeable when we finish.

Most projects I do I’ll think out a plan that gives me my general direction and most things are worked out in advance but since the miniatures hobby is visual there are many things that can change once you “see” the project develop in the flesh so to speak! On this one I was thinking of just have the bases square since I was having them determine specific gaming areas per the rules but when I looked at the base under the building I realized that the square corners would look way out of place on a “Dark Ages” rural battlefield! As far as the rules it would require to “fudge” a bit but would still be a clear definition of where your troops were.

You can cut bases perfectly square BUT I like to slightly curve and vary my edges on most base’s as this helps blend the base into the rest of your scenery since your eyes will tend to pick out straight lines as not being in nature. Of course the exception to this would be say in a town or fortification where it is man made.  I also like to “angle” the cut made along the base, at least a 45 degree angle to further soften the transition of terrain piece to game mat. Now some of you are saying “humph, I can’t be bothered with all that” well fine if that what you like but this hobby is all about the “visuals” and every little bit helps.

Base's re-cut with with a gentle curving pattern and the edges "softened" with the sanding block.

Base’s re-cut with with a gentle curving pattern and the edges “softened” with the sanding block.

After the base is cut I use some fine grit (220+) sand paper to smooth edges and also a bit on the top to give some “bite” to the surface to help the paint stick better. Wrapping the sand paper around a piece of foam to make a sanding block works a treat (they also make pre-made sanding pads) I then primer the base either before or after I set the piece to it. I use JB WELD (fast set version) a 2 part epoxy to affix my bases to the buildings as it make a very good bond (better than “super glue”) but any 2 part epoxy will work.

The bomb! one of my favorite epoxies!

The bomb! one of my favorite epoxies!

While we are on the subject of gluing with “super glue” I can’t stress enough about using GOOD glue!!! The cheap “super glues” you find at the super market just are not up to the task. Most people I have ever heard say they had trouble gluing figures together or have their models later drop pieces off have used CHEAP “super glues” Go to the local hobby shop or online and by the best cyanoacrylate glue you can find!!! After all it is one of the foundation items your miniature collection is built on.

2310 CyanoacrylateGlueNow many castings are not completely flat on the base so some work might have to be done to smooth it out so it sets flat on its new base. Don’t fret to much as the next step will hide any little gaps. I have been doing miniatures for quite awhile now (25-30 years) and have learned a lot from others in the hobby, I have also I think developed many ways of doing things on my own that over the years have gone out into the community and are now accepted practice. Yes I do have a bit of an “ego” about “raising the bar” for wargamers over the years and I have the trophies to prove it…lol…ok to the point…I learned a lot of build and modeling stuff from my father who was a great carpenter and all around builder of real stuff and also did some modeling and “train set” work. I was exposed to a whole world of materials and how to work with them that was absent from the “Wargaming” or “Miniature Painting” world. One of these items was wood fillers, a whole range of “putties” and fillers used to fill gaps in wood that I saw could be used in basing and modeling…yes parallel development that others around the world also see this over time, but I like to think that I was one of the first (ego creeps out!) and I’m certain the way I do it is unique to me (at least it was).

Always use "Quality" materials in your projects! This can of Durham's Rock Hard cost about $10 but contains enough for years of projects and NEVER spoils!

Always use “Quality” materials in your projects! This can of Durham’s Rock Hard cost about $10 but contains enough for years of projects and NEVER spoils!

I use “DURHAMS ROCK HARD” water putty. It’s a powder that you mix with water into a paste. Now by its self I found it works BUT is a bit delicate when put on thin and roughly handled as you might with your terrain. To toughen it up I add not only water but white wood glue in a ratio of about 65% water to 35% glue added to the Durhams powder. I mix this adding more water or glue until I get a mixture about the consistency of yogurt.

This little trowel is OLD and was found at a garage sale, used by sculptors of big statues it has a another end that is rounded, made in Germany its one of my all time favorite tools!

This little trowel is OLD and was found at a garage sale, used by sculptors of big statues it has a another end that is rounded, made in Germany its one of my all time favorite tools!

Basic baseing finished.

Basic baseing finished.

Using a small hobby trowel, butter knife, or even a wedge cut piece of card board I spread this onto the base, from the edge to the mini or in this case the building. The “filler” can then be worked smooth, rough, left high in some spots, or what ever you like.

On these buildings I also sprinkled broken sand and rocks to create rough spots as well as blend in the walkways from those on the original building casting to the “new” base.

Adding rock work and defining paths.

Adding rock work and defining paths.

I use a big medium stiff bristled brush dipped in water to move around and smooth the filler. Any of the additional materials such as rocks, pebbles, gravel, ect, can be added while the paste is still soft and wet to help it blend. Let the “Durham Rockhard” filler dry over night and then I prime the whole thing with “Krylon Automotive” black primer.

 

primed

Now your model is ready for painting, and finish details. I’m not going to detail my painting to much here as most of you are masters beyond me already. Questions will be answered of course…lol.

One thing I’ll mention is that for “terrain” I ofter use “cheap” craft paint for the big areas and save the good stuff for details. I also have a box of old paints that I try to use up on terrain when they they are replaced or deemed to old for first line use. The two bottles in the picture are the same color, the little Vallejo bottle is $3 for about 1/2 ounce (17ml), the big “Creamcoat” bottle from craft store is 8 ounces and $3.50. While I would not use the big bottle stuff on a mini as it just not near as good, it is fine for larger less important projects and will work fine generally it is so much cheaper!

Paint1

Then it’s on to flocking and such. Years ago I was able to pick up some stainless steel tubs in a few different sizes (flea market) and I use these when I’m flocking and applying terrain material it catches all the fall off and allows you to return excess flock clean to the flocking container as well as keeps your work area “flocking” clean!

Any kind of non-stick pan or tub is your best friend during the flocking process!

Any kind of non-stick pan or tub is your best friend during the flocking process!

I then let it dry over night. One step I will mention and it’s a good one you may not have thought of. To finish up I SPRAY clear gloss on the model as well as all the flocking, grass, bushes, and trees…. Why? Because it helps to “bond” the “flocking/brush” material more than the glue you used to lay it down originally. It seals the whole thing and keeps the flocking from not rubbing off from handling and game play. It also allows the gentile rinsing with cool water your pieces that gather dust over time. I use Testor’s in my air brush for mini’s but on larger projects I go with Krylon fast drying clear Gloss (in a spray can). The Gloss will darken the “flock/brush” a bit but it will lighten up a bit as it dries. Let it dry for a few hours and then you can DULL coat the entire model to taste! You now have a well protected model ready for some hard action!

I was toying with putting in a LED light and flasher to show the fire but this was deemed “overkill” since it would be seldom seen!

Here is the finished project, I was happy with it I hope you all enjoy it as well!

Bill W

My "Flemish Mercenaries" cant wait to plunder these baby's!

My “Flemish Mercenaries” cant wait to plunder these baby’s!

CLICK on photo for larger picture!

But wait there’s more!……One of the invaluable tools I use is a “hot glue gun” I use a bit of it on a nail of in the case of these larger building a short piece pf plastic pipe. This gives me a handle on the piece or miniature so I can firmly grip it and maneuver it almost 360 degrees in all directions with out touching it! I combine it with a few weighted upright “stands” to slip the pipe over, holding the piece upright while it dries.

RoofStands1RoofStands